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4.88.6 Bug Reports - Printable Version

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+----- Thread: 4.88.6 Bug Reports (/showthread.php?tid=144073)

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RE: 4.88.6 Bug Reports - Oleg Shtorm - 12-02-2016

Omicron Kappa:

[Object]
nickname = EW06_proxy_base
pos = 0, -100000, 0
archetype = invisible_base
base = Hi02_proxy_base
dock_with = Hi02_proxy_base
visit = 128
behavior = NOTHING

Fixed. -Xalrok


RE: 4.88.6 Bug Reports - =Hellfire= - 12-03-2016

====================
Type: Systems
Bug: BS Missouri, NY: can't dock due to "invisible wall" on docking bay. Stuck in docking sequence
====================

I wanted to dock at BS Missouri, but I couldn't because somehow the cargo bay is obstructed by an invisible wall. Had to DC in space to get out of the docking mode loop.


RE: 4.88.6 Bug Reports - Cælumaresh - 12-05-2016

====================
Type: Ship Stats
Bug: Invisible hull on Tanto
====================

I believe i reported this one before, but the tanto's hull is completely invisible safe for a few things such as windows. Screens below

http://i.imgur.com/ZGhqSmG.png
http://i.imgur.com/Wtgef2d.png
http://i.imgur.com/M8K9aUx.png


Should be fixed. -Xalrok


RE: 4.88.6 Bug Reports - ger3mita - 12-05-2016

====================
Type: Infocard
Bug: Cruiser Zapper Turret has reference to Gunboat Zapper, which is not ingame.
====================

[Image: XIw4Omg.png]

Fixed. -Antonio


RE: 4.88.6 Bug Reports - Luka - 12-07-2016

====================
Type: Ship Stats
Bug: OSC Ferry unable to land on Leeds' Atmospheric Entry point and docking rings
====================

Attempting to dock on the atmospheric entry point yields the voice message "Dock denied" that usually sounds when trying to dock ships larger than a freighter on one. As far I know, the OSC Ferry is classified as a freighter, a shipclass that should be able to land freely, like the dromedary. I tried to land on a planet's docking ring and received the "unable to service a ship of your size" message as well.

The OSC ships had problems docking with certain bases due to their size and use moors as a workaround. -Xalrok


RE: 4.88.6 Bug Reports - Juan_Arquero - 12-08-2016

I was able to buy and mount heavy transport turrets on a Kamome transport which can't use those turrets. I couldn't launch because of the resulting error. I wasted 3 million credits and lots of time trying to figure out why I couldn't launch. I thought that buying weapons that your ship can't use was supposed to be impossible.

Edit#1: I saw a post by another player who had the same problem with a Salvager.

Check here. -Antonio

Edit#2: I didn't know that the heavy transport turrets had been restricted to battletransports when I purchased them. Regardless, it is still a bug, as players shouldn't be able to buy weapons that can't be used on their ships.


RE: 4.88.6 Bug Reports - ger3mita - 12-12-2016

(12-08-2016, 01:59 AM)Juan_Arquero Wrote: I was able to buy and mount heavy transport turrets on a Kamome transport which can't use those turrets. I couldn't launch because of the resulting error. I wasted 3 million credits and lots of time trying to figure out why I couldn't launch. I thought that buying weapons that your ship can't use was supposed to be impossible.

Edit: I saw a post by another player who had the same problem with a Salvager.

According to the newest patch:
Quote:- Heavy transport turrets restricted to battletransport shipclass



RE: 4.88.6 Bug Reports - ger3mita - 12-12-2016

====================
Type: Infocard
Bug: Coalition gunboat infocard shows 7 turrets instead of 8
====================

[Image: qT6Hl5Z.pngExplain%20the%20bug%20thoroughly%20here.]

Fixed. -Antonio


RE: 4.88.6 Bug Reports - Juan_Arquero - 12-15-2016

I created my first Gallic character in over a year, using the FreelancerGa restart, so now I'm finding bugs in Gallia. I started out on Planet New Paris, so I bought some wine to take to the base that pays the most according to the information my character has available -- the GRN battleship in Manchester. I was surprised that I was able to automatically plot the route there (through Rishiri, Kusari and Liberty.
1 is because waypoints never route through jump holes outside of missions. -Xalrok. However, (Bug#1) all my waypoints disappeared as soon as I entered Council territory in Champagne and (Bug#2) I was unable to plot the remainder of the trip from that point, so I'll have to use the Wiki Navmap. I docked at the closest base, Battleship Cambria which the Council captured from the GRN. Amazingly (Bug#3), the Council is selling Royal Marines there, not as prisoners.

Edit: Bug#2 fixed itself as soon as I relogged my character (I got kicked for base-idling while I was writing this post.) -- I was able to replot the rest of my trip automatically.


RE: 4.88.6 Bug Reports - sasapinjic - 12-15-2016

====================
Type: Ship Stats
Bug: OSC SHF info/stats wrong
====================

OSC SFH has cruise speed of only 359 , while it says it has 375 . Also if i remember correctly , it had 400 cruise speed before last nerf .

Fixed. -Xalrok.

EDIT :

I just find another bug :


====================
Type: Missions
Bug: They are not activated
====================

Missions are bugged again , once you reach destination mission , they are not activated ( there is no NPC enemies ) .

I've heard of this mission bug before and believe it to be a temporary thing resolved by a server restart in the past. -Alex.