Kill Counts (NPCs) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26) +--- Thread: Kill Counts (NPCs) (/showthread.php?tid=147516) |
Kill Counts (NPCs) - Jasoneagle - 01-30-2017 I wanted to Include in the RP of my Characters a Kill Count for NPCs and was wondering What sort of Percentage I should use? I ask Because saying in a Single 24 Hour Period A Person Could not Kill Say:100+ and not be considered an Ace Pilot in my Opinion that is, let alone able to Do something that many would be consider Humanly Impossible Killing that Many Ships as well as Traveling to Places to Turn said Pilots over to the Proper Authorities. RE: Kill Counts (NPCs) - sindroms - 01-30-2017 Kill count IRP is tricky. I would even hazard to say that perhaps the ingame kill counter can be accurate without the need for percentage adjustments, as it would take reasonably enough experienced pilot in order to take out rookies without issues. I'd say that people pressed into space ships are not always ones with training, not even enough to save their lives even. RE: Kill Counts (NPCs) - Jasoneagle - 01-30-2017 I was thinking more along the lines of x Liberty Rogues x Xenos etc |