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Teh Peln Therd v. 2.0 - Printable Version

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Teh Peln Therd v. 2.0 - Epo - 08-02-2017

THE LOLWUT MODELLING V 2.0
CALL THE DOC













RE: Teh Peln Therd v. 2.0 - HanCloudstone - 08-02-2017

Omnom
This ship needs føöd


RE: Teh Peln Therd v. 2.0 - Durandal - 08-02-2017

Drunk modeling can be fun, yes.


RE: Teh Peln Therd v. 2.0 - Epo - 08-02-2017

Invasion fleet has arrived.


RE: Teh Peln Therd v. 2.0 - Epo - 08-03-2017

Each and every invasion fleet needs some logistic divisions.

TRANSPORTS HAVE ARRIVED

Well the rear section will be a bit longer and will end with one or two engines + I'm also going to add additional two rotating engines on sides )) (if only I knew how to do the animations shh)


RE: Teh Peln Therd v. 2.0 - Skorak - 08-03-2017

No the rear section really shouldn't be longer! Make this a train. Add container segments!


RE: Teh Peln Therd v. 2.0 - JorgeRyan - 08-03-2017

Harmony shipline when?

Some pretty nice models though


RE: Teh Peln Therd v. 2.0 - Epo - 08-04-2017

))

Peef poof. Tactical update. That is how I imagined the ship to have containers localised.

(yes I see the hole x) it's fixed already)

I'll most likely add one more segment for containers and then will move to it's engines.


RE: Teh Peln Therd v. 2.0 - diamond1 - 08-04-2017

(08-04-2017, 08:11 AM)Epo Wrote: ))

Peef poof. Tactical update. That is how I imagined the ship to have containers localised.

(yes I see the hole x) it's fixed already)

I'll most likely add one more segment for containers and then will move to it's engines.

Looks like the head and spine of a junker ship ripped off


RE: Teh Peln Therd v. 2.0 - Epo - 08-04-2017

A question:

Should I go for high-poly rounded engines (check the rear) or maybe for low-poly bricky engines? (which would most likely need some upscale or multiplying)