LAN server - .BaseCreate help wanted - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: LAN server - .BaseCreate help wanted (/showthread.php?tid=154637) |
LAN server - .BaseCreate help wanted - Gunbladelad - 10-21-2017 Essentially one of my friends is having problems working out how to create a new jumpgate to other systems and is wanting to know how to set up a jumpgate to correctly go to another system. RE: LAN server - .BaseCreate help wanted - Laz - 10-21-2017 The old version doesn't support .jumpcreate iirc. You need to use the new dlls from the FLHook repo. This means you'll need to compile them. This is a stage I think I'll need to add into my server tutorial. (I am assuming you mean creating playerbases that teleport you around?) RE: LAN server - .BaseCreate help wanted - Gunbladelad - 10-21-2017 (10-21-2017, 03:25 PM)Laz Wrote: The old version doesn't support .jumpcreate iirc. It's pretty much for creating gates & holes to be used as shortcuts for getting around. RE: LAN server - .BaseCreate help wanted - Gunbladelad - 11-22-2017 So, no answers on setting up the gates / jumpholes to have designated exit points rather than going to an endless warp? RE: LAN server - .BaseCreate help wanted - Alex. - 11-22-2017 (11-22-2017, 01:05 AM)Gunbladelad Wrote: So, no answers on setting up the gates / jumpholes to have designated exit points rather than going to an endless warp? Download the FLHook source, compile it, use .jumpcreate RE: LAN server - .BaseCreate help wanted - Laz - 11-22-2017 It's as I said in the post above. Go to the repo, compile the new DLLs. Edit: FLHook Ninja |