Lets Talk about: Artifacts and Xeno Relics - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Lets Talk about: Artifacts and Xeno Relics (/showthread.php?tid=156099) |
Lets Talk about: Artifacts and Xeno Relics - Vulkhard Muller - 12-06-2017 Trying something new using brighter happier colors, let me know how this works for everyone.
Ladies and Gentlemen it is time for another episode of "Lets Talk" with Vulkhard Muller today's topic Artifacts and Xeno Relics! Ah Artifacts, everyone's favorite alien trinket, whether a tinker toy to you or a fabulous show piece they are one of the most valuable non-drug commodities on the market in Sirius mostly among the upper classes, which is where you can pretty well draw the line. The upper classes want Artifacts and XRelics to show off their wealth where as the lower classes tend to get hooked on Cardi (Reminiscent of the real world Heroin epidemic however do not want to go there so cutting this talk off here). First, what are artifacts? Based on the infocard: and Xeno Relics for good measure: So with these being all the rage among both the rich and the sleazier of salesmen why haven't we seen a surge of interest in Gallia? Gallia, unless I am mistaken, is a vast and wealthy nation. Surely the elite of the elite would want Artifacts and Xeno relics to decorate places in their halls or show pieces on their mantels. Not to mention by doing this, it could spur activity in Gallia of smugglers running to New Paris, currently the only sell point in Gallia is actually worse then Manhattan. To get to Manhattan from Crete the Suggested path (Per Companion is as follows: (Approx Time: 22 Minutes 16 Seconds) Gamma>41>5->9>Cambridge>New London>Manchester>Cortez>California>New York For The Brigand base in Picardy(Approx Time: 30 Minutes 51 Seconds) Gamma>Theta>17>19>Honshu>Hokkaido>Rishir>Lyonais>Lorraine>Burgundy>IDF>Picardy First off, this not only seems kinda ridiculous that the Capital planet doesn't even buy it at all(all the the capitals buy to one extent tor another) I mean Melun Research Institution buy's it but even that is less then New York and further. So my idea is that how about standardize the sell points for them? Keep the miscellaneous bases around sirius but each capital and their quasi/Unlawful Lawful station buy it for some variation of each others price example: This way we have a Lawful and a less then lawful sell point for them. My Logic: Currently other then Ore routes nothing really goes to Gallia, a handful of commodities here and there but nothing Big. So why not have basic restarts start neutral to Brigands (Who I just realized own Beaumont) and have the Artifact sell point go there? Let them see thats a thing and Go there, which will lead to people smuggling there which will then give GRP a reason to Log. Thus the basis of the cycle is generated. For far too long the main smuggling point as been Manhattan everything goes to Manhattan. Why not Gallia? Surely Gallia's wealth class would want these trinkets. So Idea for Discussion: Would the community at large want to see Contraband moving into Gallia? Would people be interested in a high sell point for artifacts in Gallia? How about Blood Diamonds? and Why not move the Gallic Smuggling commodities back into Sirius? I am sure some Manhattan teens are demanding Hypnotainment bands I am sure the night life of Manhattan would be interested in Nox for sure. Also, Rheinland has both of these commodities legal which means smugglers like Junkers, have very little to worry about, since you leave Gallia(Hostile) Go through Kusari(Hostile) into Rheinland (Legal) Literally no risk. At this risk of this becoming me ranting about all smuggling commodities as it already has begun too, I will end it here. This has been another episode of "Let's Talk about" Next time on "Lets Talk about" We go into the deep dark underworld of Smuggling. (Thanks to @Karst for allowing me to use KarstPinkā¢) RE: Lets Talk about: Artifacts and Xeno Relics - oZoneRanger - 12-06-2017 Smuggling into Gallia is nothing but boring, long flights and nothing ever happens. There is hardly any faction activity in Gallia. In comparison to the trip with contraband to NY, going to Gallia is a waste of time online. There also needs to a good return commodity to make it worth the trip there and back, so I do agree that there needs to be sell points for Gallic contraband in the rest of the houses. RE: Lets Talk about: Artifacts and Xeno Relics - Toris - 12-07-2017 I agree what oZone stated that Gallia is boring and I making the Artifact runs would be a very good thing for factions like Hogosha, who are known Artifact... movers, let's say, since Artifacts are legal in Kusari. And that's a nice route to go Kabukicho-Crete and back peddling Artifacts and Kyushu Rice. If factions like Hogosha would be present in Gallia, maybe that would solve local unlawful's problem. But... LANES. AND. SYSTEMS. The main problem of Gallia is its tradelane design. There are too many lanes, too many bases with too little distances. Look at IDF, then look at any other capital system from the original houses, like New Berlin. IDF as a system has too many bases half of which aren't even used by majority of players - they just could be just not there at all and nothing would be lost to the system. Also, the amount of systems you need to cross through Gallia is just ridiculous. To put it short, Gallia is the prime example of "quantity doesn't mean quality." Last time I was in Gallia was when I shipped goods for @SMI-Great.Fox's SRP. That was over year and half ago. RE: Lets Talk about: Artifacts and Xeno Relics - BretonianPrivateers - 12-07-2017 (12-07-2017, 01:02 AM)Toris Wrote: Also, the amount of systems you need to cross through is just ridiculous. +1 Edit...**Crap...wrong account again...still not use to having to switch accounts or check which one I am on before posting...appologies oZone here.** RE: Lets Talk about: Artifacts and Xeno Relics - Curios - 12-07-2017 I used to smuggle artifacts all around but when it was coming to smuggle to Gallia I was stopping at the point of looking at the the companion map. Thus I just ended up not being there at all. When it comes to smuggling (or FLing in general) one must ask a question - when there are many almost equal possibilities to spend time around the game why should I pick Gallia over Vanilla systems? Guess the answer to that was to flood it with content. Turns out the original content, it's amount and quality IS NOT a decision maker here. Gameplay is still a cornerstone and Gallia is super bad at that department (and always was). imo RE: Lets Talk about: Artifacts and Xeno Relics - sasapinjic - 12-07-2017 First, Best way from Crete to Manhatan is not trough Bretonia , it is trough Rheinland, companion wrongs here. Second, regards Galia, there is already some good return goods from there, like those forget their names Hypno goods, they sell well in Rheinland. RE: Lets Talk about: Artifacts and Xeno Relics - Toris - 12-07-2017 I always wondered why Gallia is disinteresting. They are like Omicrons: sitting on the outskirts, having a new touch of the area, a lot of stuff to explore. Then I realized why Omicrons are far more interesting than Gallia: Omicrons are uncivilized heavily. No lanes, Nomads at each step. In Gallia you don't feel that. Sure, it's a beautiful place but - as I stated before - half of the lanes and bases could just not exist at all. There's a reason why 4.85 Gallia was far more interesting, cause it were just 5-6 systems like any other house. Sure, it were just 'border worlds' and not full Gallia. But look at Starpoint Gemini 2 for example. Entire game takes place in a single binary star system called Gemini with over 20 planets in it. What I want to point out is that game's Empire (and its Directorate) is never shown how big it is. They are far extensive than they are shown in SPG2 but player never sees anything else beyond that. I think Devs failure was to show entire Gallia, instead of never showing the actual Gallia and keeping "main" Gallia as a far-away place way outside Sirius Sector connected to these 4.85 Gallic Systems in Sirius through Hypergates, leaving the remaining Gallia as half-myth in gossips and news. Wouldn't it be more powerful if "Sirian" Gallic Systems would be the only place people from Sirius could visit, with GRN guarding the heavily secured hypergates? |