Discovery Gaming Community
Unoffical Liberty Rogues faction - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3)
+--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23)
+--- Thread: Unoffical Liberty Rogues faction (/showthread.php?tid=157077)

Pages: 1 2


Unoffical Liberty Rogues faction - Volgrim - 01-15-2018

(but not really, because even unofficial player factions have far too many rules and regulations)

So think of this as more of a hobbyist faction, meant for those that play pirates to actually make a profit through the extortion or elimination of those unfortunate enough to cross your path.

I am aware there is an official Liberty Rogues faction: https://discoverygc.com/forums/showthread.php?tid=153794

Whether it's dead or simply very low activity, I don't really care. The 'official' faction goes against everything the Liberty Rogues stand for, and that's just not okay. So, without further delay, I'm announcing my declaration of an unofficial unofficial player faction for the Liberty Rogues, using the manually entered tag LR|, placed during character creation or rename, if you choose to convert an existing.

My Liberty Rogues faction, unlike the official Liberty Rogues faction, is actually based in true Liberty space, operating out of Pennsylvania's Niverton base. Reasoning for this is seen here.

The only real rules to this faction is a Liberty Rogues ID and Liberty Rogues IFF, otherwise any ship ownable by a Liberty Rogue without a incompatibility nerf is allowed. This includes all civilian vessels, and third party faction vessels made for the general population, and credit demands must take into account the targets ship size and cargo. For example, a Mastodon-class transport, while carrying Copper Ore, may be extorted for 5 million to 15 million credits, as the ship itself is incredibly expensive, and ore is an easily acquirable commodity.

Thank you for your time, and may your trades be prosperous!*

*Good wishes of profitable trading may or may not be extended to justify taking all of your hard earned money. The Liberty Rogues can not be held responsible for any deaths, property loss, emotional or physical damages, or any form of salt that may occur when your ship blows up.


RE: Unoffical Liberty Rogues faction - Teresa Brooks - 01-15-2018

And this sets you apart from any other given Rogue faction... how?

This sounds more like an indie Pirate ID situation to me.


RE: Unoffical Liberty Rogues faction - SnakThree - 01-15-2018

Liberty Rogues (Unofficial) LR- 1d 06:03:13 1d 16:40:42

I would say that LR- is active enough to deserve official status. And I have not come upon anything that LR- does against LR lore.


RE: Unoffical Liberty Rogues faction - Bulldog. - 01-15-2018

(01-15-2018, 06:19 AM)SnakThree Wrote: Liberty Rogues (Unofficial) LR- 1d 06:03:13 1d 16:40:42

I would say that LR- is active enough to deserve official status. And I have not come upon anything that LR- does against LR lore.

I agree with snak3.
If you make such accusations can you prove it?
(01-15-2018, 06:14 AM)Teresa Brooks Wrote: And this sets you apart from any other given Rogue faction... how?

This sounds more like an indie Pirate ID situation to me.

Exactly.
Please explain how you are more "Rogue" then the current LR faction, and why you don't just qualify as simple Pirates? This one relates to the first question. How is this more closer to the lore?

Edit: Also want to add that your credit demand is outrageous. No one will pay 15 million


RE: Unoffical Liberty Rogues faction - Banned player t202085 - 01-15-2018

(01-15-2018, 05:19 AM)Volgrim Wrote: operating out of Pennsylvania's Niverton base.

Penns has kinda been off limits to extreme pirating for a while as thats where all the new people start, this isn't a written rule, it just seems kinda mean to focus there Tongue

Edit: Also you mentioned people can just select the tag in char creation, you might want to protect your tag, it only costs 50mil


RE: Unoffical Liberty Rogues faction - sasapinjic - 01-15-2018

15 M is not even close to outrageous when you have 50 M worth cargo on board, i have pay that much (even more than that) frequently.


RE: Unoffical Liberty Rogues faction - Banned player t202085 - 01-15-2018

(01-15-2018, 10:13 AM)sasapinjic Wrote: 15 M is not even close to outrageous when you have 50 M worth cargo on board, i have pay that much (even more than that) frequently.

Some transports pay 15mil for their ore, getting pirated 15mil means they have to carry 50mils worth of ore to get 20mil profit (if they don't get pirated a second time)


RE: Unoffical Liberty Rogues faction - Vexykin - 01-15-2018

Well, as LR- is more of a RP orientated faction, then our maximum demands won't exceed 5 Millions mostly, but it depends on who's flying, whether it's an old veteran or a new member.
LR has been and always will be RP priority faction.


I personally do piracy for the interaction, and to show traders, that space really is dangerous, and definitely not for the profit.

As for the OP
(01-15-2018, 05:19 AM)Volgrim Wrote: Whether it's dead or simply very low activity, I don't really care. The 'official' faction goes against everything the Liberty Rogues stand for, and that's just not okay.

Please do point out, where we go against everything we stand for?

For example we are doing both Roleplays as a LR- , we're both Moka's loyalists and also different packs who mostly can see what the "Big" pack is up to and follow us through, or not, it's their call.

For example we have included Alcatraz Rogue Pack into our lore, so basically inRP the Alcatraz is most present there.

Quote:Alcatraz Depot

Alcatraz might be the best place for a Rogue or any other criminal to get a drink from. It's run by the pack called: The Alcatraz Rogues, a fearsome party animals who also aren't afraid to shoot.
A fun factor in this place is up to the roofs, get a drink, get some drugs, get a bearded lady perhaps, Alcatraz has almost everything to offer for a right price.
While Rogues being omnipresent in the base operations, they still do run this house.



RE: Unoffical Liberty Rogues faction - sasapinjic - 01-15-2018

(01-15-2018, 10:22 AM)Silverlight Wrote:
(01-15-2018, 10:13 AM)sasapinjic Wrote: 15 M is not even close to outrageous when you have 50 M worth cargo on board, i have pay that much (even more than that) frequently.

Some transports pay 15mil for their ore, getting pirated 15mil means they have to carry 50mils worth of ore to get 20mil profit (if they don't get pirated a second time)

Naturally that trader will only pay if he is left with enough profit to cover its loose, thats why smart pirate knows exactly how much can ask. He will ask up to 25 M from trader that pay that ore up to 20 M, but since he can sell that ore for 50 M, it can still recover if he pays, and if there is no any pirates to destination.
Thats why smart pirates ambush trader just before sell place trader will encounter no more pirates after this smart one, and he will pay.
I for example, will only ask for 5-10 M if i catch trader at beginning of its trade run, becouse he just buy ore for cheap (or he mined it), and he can just forget it and send me off if i ask more than that. But i can ask more if i catch him near his sell point. In this situation , he will pay as much as he need just to cover looses. I can even ask 25 M (i dont do that, but i say it as example), he will stil pay, becouse this 25 M + up to 20 M for purchased ore, he is still left in 5 M plus, but if he refuse, he is 20 M in minus for ore lost.


RE: Unoffical Liberty Rogues faction - Bulldog. - 01-15-2018

(01-15-2018, 10:51 AM)sasapinjic Wrote:
(01-15-2018, 10:22 AM)Silverlight Wrote:
(01-15-2018, 10:13 AM)sasapinjic Wrote: 15 M is not even close to outrageous when you have 50 M worth cargo on board, i have pay that much (even more than that) frequently.

Some transports pay 15mil for their ore, getting pirated 15mil means they have to carry 50mils worth of ore to get 20mil profit (if they don't get pirated a second time)

Naturally that trader will only pay if he is left with enough profit to cover its loose, thats why smart pirate knows exactly how much can ask. He will ask up to 25 M from trader that pay that ore up to 20 M, but since he can sell that ore for 50 M, it can still recover if he pays, and if there is no any pirates to destination.
Thats why smart pirates ambush trader just before sell place trader will encounter no more pirates after this smart one, and he will pay.
I for example, will only ask for 5-10 M if i catch trader at beginning of its trade run, becouse he just buy ore for cheap (or he mined it), and he can just forget it and send me off if i ask more than that. But i can ask more if i catch him near his sell point. In this situation , he will pay as much as he need just to cover looses. I can even ask 25 M (i dont do that, but i say it as example), he will stil pay, becouse this 25 M + up to 20 M for purchased ore, he is still left in 5 M plus, but if he refuse, he is 20 M in minus for ore lost.

Seriously? If you want to pay a pirate 25m then do so. 99% of the players base won't. Not even official factions do.
Plus to add this is in Penn. 98% of the players there are newbies. They can barely afford a proper freighter and now they can get up to 5m in demand? Cmon that's unfair. If veterans fail to pay then boom dead no problem. But for newer players it could be costly.
I honestly don't believe a player who just started the game like Volgrim to know who and when to pirate.