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Trial: Nomad Cloak Disruptors - Printable Version

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Trial: Nomad Cloak Disruptors - Skorak - 02-03-2018

After server restart and for a yet undisclosed amount of time, the Nomad Countermeasure Dropper will serve as a Cloak Disruptor.

It will consume 50 Nomad Cloak Batteries per use. It has 45003000 range and a cooldown of 30 seconds.

Please post feedback in here, preferably after testing it or if you see an obvious flaw.



RE: Trial: Nomad Cloak Disruptors - sindroms - 02-03-2018

Considering the nomad CM is buyable by any nomad-related ID owner and it can be used on any nomad ship class without the limiting factor of cost similar to a conventional disruptor, the range should be scaled down to fighter-grade disruptor levels.


RE: Trial: Nomad Cloak Disruptors - Skorak - 02-03-2018

Good point. Let me tone that down.

Edit: Fixed-ish


RE: Trial: Nomad Cloak Disruptors - Karlotta - 02-04-2018

When I try to use it it says "ERR Not enough batteries" even though I have 1000.


RE: Trial: Nomad Cloak Disruptors - Foxglove - 02-04-2018

You would need to allow the Vagrant ID to buy cloak batteries for this to work for us.


RE: Trial: Nomad Cloak Disruptors - Blackvertigo1 - 02-06-2018

Nomads are missing a sense of, 'uniqueness', I fear.