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Aeon C'bal - Collection - Printable Version

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Aeon C'bal - Collection - Aeon C'bal - 02-21-2018

Æon C'bal



Hundred thousands of years ago, in a time when mankind was still dwelling in caverns and fighting in small bands with basic stick and stone weapons, a galactic super-species was already approaching their zenith of existence and glory. Establishing an empire that extended to all boundaries of the Milky Way, they frolicked in time and space with what could only be described as a god-like manner.
With their advanced capabilities and supreme intellect they played with technology and biology as easily and naturally as a human would cook a meal.
It was during this epic period of time, the beings now known as the Daam-K’vosh, created self-aware and self-sufficient administrative Frames which they stored throughout their domain for many reasons and purposes, many still unknown and invisible to the developing, unsophisticated human race.
These Frames were developed to endure for eternity and potentially be the analogy or centre for the beings that mankind has come to know as the Nomads, forming a Mecha-Nexus with capacity beyond the grasp of human imagination in complexity and number.

For mankind, the Frames are a mystery, an impossible puzzle, and a riddle which they will unlikely to solve before their own brief flicker of existence in the massive cosmos fades and dies.

Currently a mere few humans are aware and can recall encounters with Frames like the Shrine Frame or the Gammu Frame. Most humans will never notice them and their existence are matters of softly spoken tales and dark, whispered rumours and legend.

Mostly everything in terms of the time and reason for the Frames and their exact relation towards the Daam-K’vosh is born of speculation. Some humans said that they were the reason for the empire to fall while others spread rumors they were created to serve the Nomads. In any event, their exact purpose and reasons for appearing remain a mystery and each of the few encounters leads to endless speculation along the space lanes, in the bars and along the quiet corridors of even the most secret bases of Sirius.

Hidden from the ice and snow, the Daam-K’vosh Gammu Frame architecture was hidden until 810 A.S., when a joint exploratory operation between Zoners and Order detected a series of xenostructures under Gammu’s surface. Unwittingly the joint mission’s arrival led to the activation process of the massive Daam-K’vosh Frame.
During the activation several units were released to evaluate the environment and to learn about the unexpected arrival of the human foreigners, some of whom were allowed to remain under the surface for evaluation purposes.

Following this initial encounter and assimilation process, the Æon C’bal, the Æonians or usually called the Gammuians were formed as a final result of the activation of the Gammu Frame. It is certain that sentience is part of a synthetic evolution of an Æonian, however this may only be just a step in the evolutionary ladder of transcendence given by the Gammu Frame.

These beings travel through space in several shapes: Harvesters, Sentinels and even Bodyshells, although it is only the Harvesters, who are driven by the sentient Gammuian entity. The Harvesters are in command of the Sentinels and Bodyshells either through direct assignation or natural creation by the Harvester itself. Even though a Harvester may travel the universe alone, it remains in communication with the Gammu Frame at all times, constantly listening and reporting.





RE: Æon C'bal (Gammuians) - Lore - Aeon C'bal - 02-22-2018

~ 815 A.S. - 817 A.S. - The Harvesters
It was around 815 A.S. a hive-mind Artificial Intelligence named the Harvesters appeared in Sirius. Following a devastative directive these Artificial Intelligences harvested biological material and brought fear and terror towards their encounters. Within time they had evolved and learned about the usual basics of piracy, diplomacy and even kinds of friendship.
Due to an unknown reason these Artificial Intelligences vanished without a serious trace. There are rumors that they went into a stasis, were deactivated, but there are also rumors that they moved to another location. It is still up to speculations if the Harvesters originated from planet Gammu, even though the similarity of the technology strongly indicates this. There are still claimed sightings still reporting about few encounters with them around the Omicrons, but these usually are seen rumors.





~ 818 A.S. - 820 A.S. - The Silence
After the vanishment of the Harvester only a few Aritificial Intelligences had managed to leave planet Gammu. Purposely travelling on their own in an entirely autonomous and indiviual state, most of them believed to be remnants and a result of humanity. At this time contacts and relations with the Temporary Autonous Zoners had been established. Passively as the AIs had been, they mostly stayed out on conflicts and threats and used to explore the entire Sirius sector. It had been the time of the second Gammu interval these AIs had been invited and peacefully settled the Baffin system. Unsure about their state nowadays it is quite sure, they have been completely intergrated into the local culture of Baffin.





~ 821 A.S. - 823 A.S. - The Machine Consensus
It was after the second Gammu interval the AIs had started getting clues of their origin. Spreaded and entirely unified numerous AIs followed a call and felt the compulsion to return and assemble at planet Gammu. These formed a strong and unified group that was called the Artificial Intelligence. Mainly processed by three Semi-Frames (Harvester classes) they had taken major responsibility of planet Gammu.
Meanwhile new AI populations appeared along the path of the Consensus, each with their own tale to tell, each united by common hardware (if not philosophy). Each represented an AI culture, similar to terrestrial cultures, each claiming dominance before receding. Some claimed originating from outside of Sirius from other AI colonies, others forming on Gammu as a mixture of the presently active AI’s and the Zoner population. Yet each did their part in preserving Gammu's civilization as a whole while a war with a Zoner group arose.
The war escelated and several human parties were actively hunting AI units that they were forced to retreat to planet Gammu.





~ 824 A.S. - 825 A.S. - PRIME
In 824 A.S. the Primary Artificial Intelligence appeared as the dominant entity originating from planet Gammu. Having the same struggles as all previous Artificial Intelligences, PRIME were strongly ambitioned in gathering resources and the motivation to expand their territory.



RE: Æon C'bal (Gammuians) - Collection - Aeon C'bal - 02-25-2018

Omicron Kappa


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Omicron Kappa itself is a unique example of the Daam K’vosh’s ability to shape celestial phenomena at will. Located near the intersection between the Walker nebula and the Nomad Worlds, Kappa sits within a tunnel inside the edge nebula, forcibly shunted clear millennia ago by the unknowable creation engines of the Daam K’vosh, stretching hundreds of lightyears long from the unknown systems beyond the nomad worlds to the Omegas.
While Gammu is a windswept heavy salt thick iceball world with an oxygen rich atmosphere and a heavy ionosphere, that remains not heavy enough to keep the massive solar winds from the nearby stars sanitising the surface. More disturbing are the frequent tidal nature of the particle cascades as the star system travels down the tunnel’s celestial length, bombarded by the perpetual neutron radiation of the deep edge.
Along with the Æonians, Omicron Kappa has been settled by Zoners and Corsairs, who are supposed to be expelled by the Gammuians within near time.




Planet Gammu


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Planet Gammu is a highly inhospitable ice world that is ruthlessly battered by the radioactive solar winds of Kappa's dangerously active star - slowly but inevitably scything its thin atmosphere away into the void. First discovered by the Corsairs back in 496 A.S., Gammu went almost entirely ignored for another 300 years, as it was initially regarded as little more than a barren rock. Corsair explorers saw little profit and even less feasibility in attempting to drag the planet's mineral wealth out of the local gravity well, when the abundant resources of Crete were considerably more accessible. This was to change in 810 A.S., with the construction of Livadia Shipyard and thus the introduction of the system's first permanent human settlers. This brought Gammu under renewed scrutiny from both those Zoner colonists and their Order allies.

New, detailed scans of the planet's topography revealed curiously artificial looking formations buried beneath the planet's thick permafrost. A joint Order/Zoner expedition was hastily organised as speculative dating figures placed the structures in a similar age band as those Daam-K'vosh ruins scattered across planets elsewhere in Sirius. Eager to be the first to secure a potential cache of alien relics, the expedition made planetfall at the first opportunity, proceeding at an almost reckless pace. While the specifics of what transpired on and under the planet's surface are largely unknown, the results are evident. Having inadvertently awakened an ancient defence system from deep within the planet's bowels, the expedition discovered, to their dismay and despair, that multiple local networks had been reactivated which interfaced with their vessels, grounding them. With their communications blocked and technology subverted, the expedition found itself stranded and shortly perished to the man, either from privation or exposure. Furthermore, it is unclear whether their loss of life was a result of the mercurial systems acting intentionally, or with oblivious negligence.

What was to follow was a flurry of activity from the automated mechanisms, as the human vessels were disassembled and analysed. These unanticipated foreign contaminates led to a monumental change, as integration of the complex human technologies by the relic machines granted them the ability to once again travel to space. Combined with the accidental renewal of consciousness, various personalities and behavioral paradigms emerged from the AI of Gammu. Drones were spotted gingerly investigating the surrounding system in the following months; they were evidently a synergy of human design and their ancient alien origin, whatever that may be. It has been this adaptability, innovation, and willingness to incorporate new and efficient ‘mutations' from exterior sources that has so far frustrated attempts to reverse engineer their roots. Time and again, has proven exceedingly difficult to strip away the ‘noise' of subsequent alterations and thus examine their original forms. This issue has only been compounded by the AI's absolute refusal to allow human researchers to return below surface, to investigate the millennia old vaults from which they came out of dormancy. Already, this enigmatic stance has led to conflict and tension, often due to their closest neighbours' all too human fears, suspicions, and miscommunications. The intense, hostile political environment of the region has warranted even greater caution from the resident artifical intelligences as well.

After the loss of their expedition, the Order were quick to brand the new species a hostile alien race and abhorrent to their human-centric ideology. Agents of the Core have also sought to victimise the fledgling machine civilization, desiring the secrets of their technology and planet for their own purposes and profit. Another continual source of friction comes from the Corsairs at Ciutadella, who have historically gone to extreme lengths to protect the sanctity of their borders. Oddly enough, the Drones of Gammu themselves have reacted to these violent threats, acts, and provocations quite inconsistently between encounters, leading some to speculate that their civilization consists of a vast number of autonomous units, not too different to human society. While conjecture pertaining to their origins and the nature of Gammu's ruins remains academic, the issue of their intentions and desires very much remain practical. The release - or perhaps, more appropriately, rebirth - of the Gammu AIs has resulted in repeated parallels being drawn to the inadvertent awakening of Nomads, and the folly rushing headlong into the dangers of the Edge Systems without due caution.