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ENTIRE ship rebalancing, my 2cents - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: ENTIRE ship rebalancing, my 2cents (/showthread.php?tid=163118) |
ENTIRE ship rebalancing, my 2cents - Mr.Fabulous - 07-26-2018 For yours-truly's 2cents, I'll try to keep this in as short an outline as possible:
Thoughts? RE: ENTIRE ship rebalancing, my 2cents - SnakThree - 07-26-2018 Too much effort that would result in people being upset with changes. Majority of people actually like or at least accept the game as it is and these major overhauls are far far from what Disco needs or would survive. We need small quality-of-life improvements that are not changing how the game is played but enhancing it. RE: ENTIRE ship rebalancing, my 2cents - Sombs - 07-26-2018 Never touch a running system. The way things work right now are fine and don't need a complete overhaul that hasn't been tested. RE: ENTIRE ship rebalancing, my 2cents - Kalhmera - 07-26-2018 Yea uh no, sorry a Light Fighter should not be capable of touching a Battleship. These points make no sense. RE: ENTIRE ship rebalancing, my 2cents - Freeroamer - 07-26-2018 Ehh.. Doesn't sound very good. RE: ENTIRE ship rebalancing, my 2cents - Mr.Fabulous - 07-26-2018 (07-26-2018, 07:48 PM)Sombra Hookier Wrote: Never touch a running system. The way things work right now are fine and don't need a complete overhaul that hasn't been tested. (07-26-2018, 07:47 PM)SnakThree Wrote: Too much effort that would result in people being upset with changes. Majority of people actually like or at least accept the game as it is and these major overhauls are far far from what Disco needs or would survive. We need small quality-of-life improvements that are not changing how the game is played but enhancing it. Hey, I did say 'twas only yours-truly's 2cents. Doesn't have to be implemented right the-f-now, but 'twould be nice to have a least a fair bit of discussion about it. 'Tis a little... ehm, disappointing that the first thing thou thinks of about this thread is whether 'twould upset people. ANY change upsets people, no matter what. But I'd like to help address the fundamental problems, rather than beating-around-the-bush solutions. (07-26-2018, 08:01 PM)Kalhmera Wrote: Yea uh no, sorry a Light Fighter should not be capable of touching a Battleship. These points make no sense. Why not? Th'aren't thinking enough outside of the box! This kind of balance would allow: > snubs to be able to participate alongside capitals, and actually feel useful > people who like to blap things from 9km afar, OR engage in Star Wars-esque capital v capital brawler battles > Luke Skywalker to destroy his very own death star ![]() RE: ENTIRE ship rebalancing, my 2cents - Kalhmera - 07-26-2018 Don't go bashing snak because he makes valid points. This idea is by far the most insulting thing I have ever read. RE: ENTIRE ship rebalancing, my 2cents - Lucas - 07-26-2018 What's the issue with the current system ? Cap ships are currently balanced so that certain classes cant 1v1 others by nature, and snubs are also entirely fine.. RE: ENTIRE ship rebalancing, my 2cents - Mr.Fabulous - 07-26-2018 (07-26-2018, 08:04 PM)Kalhmera Wrote: Don't go bashing snak because he makes valid points. This idea is by far the most insulting thing I have ever read. Really? Insulting? [sighs] I didn't bash Snak-dear, actually I thought 'twas being as respectful of the fact that people dislike broad changes at a short-moment's notice. Do please help clarify how I was being insulting, please? (07-26-2018, 08:04 PM)Lucas Wrote: What's the issue with the current system ? The issue with the current system is how it segragates caps from fighters, alienating two entire player groups from each other, and giving incentive for either to look at themselves as 'elites' (snubs being purists, caps being cool) and the other being '<insert>whores' (snubs being snubwhores, caps being capwhores). EDIT: Also, that it frustrates one and the other that they're unable to touch each other. All I wish is for a system where even the newest player would still be able to participate adequately against 'cap' players. RE: ENTIRE ship rebalancing, my 2cents - Unseelie - 07-26-2018 Before Turret zoom and turret steering, a fighter could get inside a capital's effective sight lines, and loop around them, slowly chewing the capital up. Fighters were king. Now, it takes about 4 very careful fighters to take down a battlecruiser, and two or three to kill a gb. So, I do agree that perhaps we've gone a little far into the direction of capitals being a better lever on personal skill...but I still can't agree with the OP saying that we should make it entirely 1v1. Still, if it is possible, I do think fighters deserve a buff against capitals. It is extremely disheartening to have one capital count as 3 or 4 guys in a groupfight...even though, realistically...they ought be. |