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How to bring back Veterans - Printable Version

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How to bring back Veterans - Avalanche - 08-09-2018

Welcome. This thread is a demonstration of an idea. What this thread requires at this time:
  • Constructive feedback please comment below

Demonstration start
The information shown in this demonstration is an example only and may not be correct.

[Image: 220px-Flag-liberty.png]
Liberty



[Image: 220px-BretoniaFlagPS21.png]
Bretonia


Demonstration finish

Simply, the idea I am proposing is a thread which would list all factions (including those without official player factions). GMG, KNF, RM, Order, BHG, Nomads, IC, Bowex, IMG etc etc etc etc.

Under each faction, you can find out what is currently fun to do and how you can get a ship involved quickly.

The problems is veteran players lurk the forums because they have fond memories of their time here but they don't log in.

The thread would be a combination of both information gathering (to make rejoining the mod easier) and also inspiring.

I'm a vet. I don't play. I only logged back on the forums yesterday. Can't recall when I last did.

I loved smuggling Cardamine from Malta to Liberty... I don't even know if thats a thing anymore?

I don't know what systems still exist? Do we still even have guard factions? I don't know...

Am I going to research the answers to the million questions I have? No, I've got other stuff to do, it's a Thursday evening.

The thread would show a snapshot of the mod. The best bits. The key changes. I can then have at least some of my questions answered and that'll hopefully inspire me to reinstall the mod.

- - -

I appreciate the following problems:

Problem 1. Who will maintain this?
There is only a few lines within each faction. It isn't long to do. It can be a responsibility for factions leaders. Where there is no faction leader, members of the community can pitch in.

Problem 2. Why list information such as the best trade routes? People should go out and discover it themselves
We have a dwindling community. It's better to now make it as easy as possible for people to enjoy the best of this mod to raise player count. The more effort required to get back into this mod, the less veterans will take the leap.

What do you guys think of this idea?


RE: How to bring back Veterans - Sanctions - 08-09-2018

Like vets wouldn't be aware of their possibilities within the game?
Everything gets old, you can't get them back by simply listing their possibilities, they don't need it.
Many are tired of the game itself, some are pissed off by Disco's overall course, some are short on time to play and so on.


RE: How to bring back Veterans - Venkman - 08-09-2018

Liberty is no longer at war with Rheinland, instead of RM you can put - weekly events vs MRG| for example.


RE: How to bring back Veterans - LaWey - 08-09-2018

Just do it.


RE: How to bring back Veterans - Avalanche - 08-09-2018

(08-09-2018, 03:54 PM)Sanctions Wrote: Like vets wouldn't be aware of their possibilities within the game?
Everything gets old, you can't get them back by simply listing their possibilities, they don't need it.
Many are tired of the game itself, some are pissed off by Disco's overall course, some are short on time to play and so on.

Veterans will be aware that Discovery contains many possibilities.

I don't know (even with playing BAF years ago), who they are fighting now, what a BAF player gets up to that's most fun, how to quickly get a BAF ship etc.

This forum contains all the information for me to learn, but people are lazy and I am not driven to do the research.

The point of the thread would be to provide an extremely simple, easily digestible snapshot of every faction. It would direct you to the most player invovled/fun activities you can undertake.

I don't know for example if the Outcast faction has a monthly event against Bretonian players - I'm too lazy to spend time researching.

We need the sort of information that shouts "Hey, come back and play Discovery. Play here (and/or at this time) and you'll relive your old memories" on the front page of this forum.

Basically - The easier you make it for a veteran to rejoin, the more veterans will. At this moment in time it's hard to rejoin as so much has changed for many vets.


RE: How to bring back Veterans - Lythrilux - 08-09-2018

Good idea, make it a community collab.


RE: How to bring back Veterans - Karlotta - 08-09-2018

Although there is some use to listing things to do, it's more something to help new people rather than vets. Overall, I'd make the format shorter (use as few words as possible and drop things like "install the mod").

I agree with "It's better to now make it as easy as possible for people" when it comes to learning the game and lore, but disagree when this concerns ship building. The easier it is to make a ship, the more worthless it feels for the player. Games like Freelancer have gradual ship building as central source of fun. Unfortunately discovery has completely killed this by making boring credit grinds (and SRPs which are exceptions and not the norm) pretty much the only ship building progression.


RE: How to bring back Veterans - Avalanche - 08-09-2018

(08-09-2018, 04:15 PM)Karlotta Wrote: Although there is some use to listing things to do, it's more something to help new people rather than vets. Overall, I'd make the format shorter (use as few words as possible and drop things like "install the mod").

True. It's more useful to new players yes.

The thread would be a combination of both information gathering (to make rejoining the mod easier) and also inspiring.

I'm a vet. I don't play. I only logged back on the forums yesterday. Can't recall when I last did.

I loved smuggling Cardamine from Malta to Liberty... I don't even know if thats a thing anymore?

I don't know what systems still exist? Do we still even have guard factions? I don't know...

Am I going to research the answers to the million questions I have? No, I've got other stuff to do, it's a Thursday evening.

The thread would show a snapshot of the mod. The best bits. The key changes. I can then have at least some of my questions answered and that'll hopefully inspire me to reinstall the mod.


RE: How to bring back Veterans - Othienka - 08-09-2018

While I like this idea, I think that for Veterans to be back they need to:
  • Remember Disco exists in the first place: Now, that is up to word-of-mouth promo, unless Librelancer is actually completed.
  • Apparent activity (on the Server/Forums/Discord/Skype Groups): Cyclical issue, if there seems that enough people play, they'll try it out, otherwise they'll go play Steam game #8569.
  • Changes: Sometimes simpler things that don't require as much work could serve as well. Focusing on appearance/fashion could bring more results (to the point many multiplayer games rely on it). Making alternate models of existing ships with different textures, either as models fabricated inRP by different factions, civilian-ships, or faction/player faction-specific textures. Older (non-import) models could even be kept in-game as either older or alternate ships already in-game. Having more equipment variety (guns, engines, etc) would be a plus.
New players need some easily digestible introduction to Disco, and this is where I believe this guide could be of help. While vets that have been away for years (like me) would certainly benefit from, if the goal is increasing activity, it might be more productive to look for people who haven't experienced Freelancer, taking into account that anyone with a computer can play it (the game runs in any modern-era toaster).


RE: How to bring back Veterans - Connor - 08-09-2018

As a veteran recently coming back to discovery after not playing for like 2 years I thought I might say what I was thinking as I was coming back.

- What trading routes are there now?

- What major factions have changed in diplomacy

- New active spots?

- I'd like information about new factions and weapons

Might offer a bit of help and insight into something like this.