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AI mines, a very edgy prop! - Printable Version

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+--- Thread: AI mines, a very edgy prop! (/showthread.php?tid=169732)

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AI mines, a very edgy prop! - Durandal - 04-15-2019

Get it? Because... edgeworlds? Yeah, that was terrible, have a mine. You know, for minefields.


Link to p3d.in


RE: AI mines, a very edgy prop! - Emperor Tekagi - 04-15-2019

Introduce them ingame. Thanks.


RE: AI mines, a very edgy prop! - Lythrilux - 04-15-2019

Looks pretty cool and out-there.


RE: AI mines, a very edgy prop! - Mephistoles - 04-15-2019




RE: AI mines, a very edgy prop! - Loken - 04-15-2019

That's a mushroom.


RE: AI mines, a very edgy prop! - sindroms - 04-15-2019




RE: AI mines, a very edgy prop! - Langolier 2.0 - 04-15-2019

(04-15-2019, 08:15 PM)NieRdackel Wrote: Introduce them ingame. Thanks.



RE: AI mines, a very edgy prop! - SnakeLancerHaven - 04-15-2019

(04-15-2019, 11:26 PM)Prometheus Wrote:
(04-15-2019, 08:15 PM)NieRdackel Wrote: Introduce them ingame. Thanks.



RE: AI mines, a very edgy prop! - Lythrilux - 04-15-2019

Is this a hint that Kappa will finally get a redesign and return to it's former glory?


RE: AI mines, a very edgy prop! - Bannorn - 04-15-2019

(04-15-2019, 08:17 PM)Mephistoles Wrote:

Love the use of Kent.