IRMM~ Maltese Military Research Institute - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Player Requests (https://discoverygc.com/forums/forumdisplay.php?fid=244) +---- Forum: Official Faction Requests (https://discoverygc.com/forums/forumdisplay.php?fid=245) +----- Forum: Official Faction Creation Requests (https://discoverygc.com/forums/forumdisplay.php?fid=134) +------ Forum: Approved Faction Creation Requests (https://discoverygc.com/forums/forumdisplay.php?fid=136) +------ Thread: IRMM~ Maltese Military Research Institute (/showthread.php?tid=174772) |
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IRMM~ Maltese Military Research Institute - IRMM - 11-05-2019 ~ Istituto di Ricerca Militare Maltese ~
"Giving Maltese the edge in technology" ✠ Overview
Faction Name (EN): Maltese Military Research Institute Faction Name (IT): Istituto di Ricerca Militare Maltese ID: Outcast ID IFF: Outcast Guard Naming Conventions:
✠ Background
Maltese Military Research Institute, is officially a specialized assortment of Maltese, devoted to scientific research, development and warship construction. State of the art technology is their hallmark as they're always striving to give Maltese Navy the edge required with improved technology to counter their enemies growing power. They do this with particular ease due to the heightened senses gifted to them by Cardamine. Bastia Station, Corsica Outer Sanctum and Dreadnought Captana all contain technology made by IRMM ranging from communication to nomad incubi detection mechanisms. Forever vigilant in their pursuit to prevent the Nomad's thrall from penetrating Maltese society and sabotaging, or stealing Maltese technology.
Unofficially, IRMM contains Intelligence and Military divisions that conduct secret operations behind the curtain to gather information on enemy fleets, their composition, their technology and environmental changes that were either artificial or unique. Operations include but are not limited to Smash & Grab tactics, assaulting enemy convoys, seizing valuable cargo and returning it to the vaults deep within Corsica to be filtered through shipyard workers, Medical and Technical developers and of course, the Military. While IRMM despises foreign Intelligence agencies, they keep up relations with those affiliated to the Maltese for sake of saving face and for the betterment of Malta as a whole. As not to disrupt the Maltese campaign against more important enemies. Such as the Coalition or Cretans.
IRMM does not consider non-Maltese as allies. With the nature of their work all but shrouded in mystery, mostly even to other Maltese, they can't consider even Malta's closest allies, The Golden Chrysanthemums, Lane Hackers or Liberty Rogues as anything more than neutral entities and business partners for the Maltese war machine. Should any non-Maltese entity enter the proximity of the Omicron Phi jump anomaly or intrude into the system, are immediately engaged and put to the sword without any hesitation, be it a Hacker or Chrysanthemum. Administrators are the highest ranking members in the organizational structure and work together to control all business inside Omicron Phi, and under their watchful eyes many projects and warships have been constructed. meeting the utmost strict requirements.
IRMM is dedicated whole heartedly towards protecting the Maltese people and their way of life, and addicted to their drive to make their people the strongest in Sirius. And so to make sure they are always ready to respond to any threat that could possibly threaten the Maltese people, severe military training is conducted daily in every ounce of free time. Alongside planet-side military regiments to keep themselves at the peak of physical condition. With this dedication, Turncoats and traitors are non-existent nor there were any known cases of such on record to this day. In the event such transpires, only the most rigorous and incredibly slow death awaits anyone who disgraces the might of Malta IRMM's Inquisitors favor torture as a way of extracting all information before expiration. Should an Agent attempt to betray IRMM, they will be hunted down like the filthy animals they are and publicly executed to set an example for posterity.
Depending on their loyalty, skillset, and experience. Members of IRMM gain privileged access to all Maltese warships if they can prove their capability to command such a work of art flawlessly.
✠ Branches Science: Composed almost entirely of Doctors and Professors of many scientific backgrounds. IRMM scientists wear the typical white lab coat but with orange fringe on every edge. Bearing a Maltese badge on their upper left chest. The majority of the IRMM scientists are seated in the heart of Cardamine City in Corsica Outer Sanctum. With their vast amount of resources, laboratories and invested researchers, the working hours are not known to these people, but given how seriously IRMM takes themselves, almost to a fault. It is assumed breaks are few and far between.
Rank: Academic Title Objectives: Provide Malta with only the best military technology regardless of personal background of individuals. Intelligence: Individuals gifted in speech and social skills. Medical training is a required skill for all Agents. The ships used by intelligence agents is comprised almost entirely of snubcraft with very few allowed exceptions up to a Storta class warship for the truly gifted of Agents. Dreadnought Captana is their Headquarters.
Rank: Agent Objectives: Create or maintain relations with foreign forces and gain intelligence about their technology or whereabouts. Military: Pilots with exceptional flight skills are assigned to IRMM's Military Division. Each commander has access to the entirety of the Maltese ship-line and is given the opportunity to handpick their crew. Commander Bases of operations are Bastia, Ibiza and in heavily limited amount, Venice.
Rank: Commander Objectives: Guard Omicron Phi and aid Intelligence in their tasks by providing heavy firepower. Unrestricted in protecting Maltese space against enemies. ✠ Additional Funding Ibiza base and Santa Verna are stations outside of Omicron Phi which receive unofficial support from Corsica including technology, money, medical expertise. In turn, Administrators of these stations sell primarily what Corsica has to offer and keep IRMM Administrators updated.
✠ Bases of operation Corsica Outer Sanctum Massive black asteroid base partially constructed by unknown hands. Nowadays it's the main base of "Maltese Military Research Institute", producing the most massive of Maltese Warships. Internal structure contains giant storage space taking nearly a half of the base size, which is hidden under the city. On the scale of taking space, second one is the massive supercomputer array, holding information raging from simple door access to secret projects run by the Institute. It's a full fledged city built for any needs necessary. With several interconnected Ranseur class Singularity Reactors it's not possible to run out of electricity in foreseeable future. And every Maltese is given a choice for PDA or Neural implant to have means of interaction with the city and chats with other Maltese on board. Crime is literally unexistent due to only the most patriotic Maltese living inside. With everyone having a Military training, it's not suitable for anyone to conduct crimes. The Cardamine City is the pinnacle of Maltese ingenuity ran by The Institute, holding many secrets to Maltese way of life. Dreadnought Captana Warship of former 101st Ghosts of Razgriz. Used to be only maintained before Administrators decided to upgrade it's internal parts and outer hull. As the Main-Battle-Dreadnought of Omicron Phi, it receives the most care and ideas from Maltese pilots all around the space. Currently holding sellpoints for Snubs, it's the coordination HQ for squadrons, just as Corsica is for capital fleet. A testbed for the newest technology. Bastia Station With its extensive cargo space modules its able to survive long periods of time without resupply, since access to Omicron Phi is restricted to all but Maltese. Serving as a recon outpost for any would be attackers it holds holds several squadrons of Carabelas, Rapiers and Falcatas, always on alert and ready to take action. Outifitted with extensive Scanner and Communication array, this station holds the 1st line of defense of Corsica Outer Sanctum. ✠ Area of operation Omicrons mainly, but may conduct war in line with Maltese politics and piracy for valuable cargo. Diplomacy and trade is not restricted by borders or nationality as long as it benefits Malta. Omicron Phi is considered a Guard system, and as such, any and all violators shall be exterminated on sight or taken into custody for interrogation. This includes a 10k security zone around Omicron Phi hole in Omicron Alpha. ✠ Technology Maltese Technology, Capable of using edgeworld/borderworld/civilian tech with approved exception. ✠ Relations
✠ Code of conduct As Jingos (Someone who is extremely and overly patriotic) we follow strict rules. And those who may participate in an unhealthy discussion regarding this faction or violate Discovery Server rules, are a subject to possible termination of membership depending on the severity of the sanction. So is the Roleplay expected have a degree of quality in-line with character biographies, using "lolwut" language or being a “lolwut” is not allowed and is also considered grounds for termination of membership. Defection or information leaking without consulting faction Administrators is strictly forbidden and may end up in execution of involved characters. "In a world where everything around every corner is hostile to you, being hyperactive and keeping everything under a watchful eye is of utmost importance"
✠ Proposed ID Default Outcast ID Wrote:Default Outcast ID with the following: ✠ Additional Links Documentation Roleplay:
IRMM~ Doc: Weapons
IRMM~ Doc: Warships IRMM~ Doc: General Technology IRMM~ Doc: Commodities IRMM~ Doc: Reactors IRMM~ Doc: Razgriz Blackhole IRMM~ Doc: Omicron Phi Stations IRMM~ Doc: Warship personnel and Inner workings (brief description) IRMM~ Doc: Mobile Fortification Systems IRMM~ Doc: Warfleets of Malta IRMM~ Doc: Prototype Weapons IRMM~ Doc: Personal Weapons IRMM~ Doc: Omicron Alpha Stations IRMM~ Doc: Uncharted II, Narcrahtite IRMM~ Doc: FTL Drive Shared Roleplay:
IRMM~ Administrators Dossiers
IRMM~ Personnel Dossiers IRMM~ Ship Building Records IRMM~ Special Cargo Storage IRMM~ Flight Reports IRMM~ Shared Technology Registry TO: BAF || FROM: Maltese Hispania Custom Roleplay:
IRMM~ "Phi" Sensor Network
To: Fort Siloso @ Tau-37 | Illegal Construction First Maltese TV IRMM~ Sardinia's Scanner Array IRMM~ Carinea's Organic Poison IRMM~ Fenice.D'Oro Assignments Special Assets: Laws and Regulations: Timeline of communications: 826 A.S. 29.06.826 To: Maltese Military Research Inst (Antonio de Motti - Procuring a "Sarissa") 01.07.826 To: Don of Cadiz Cartel (Proposal) 01.07.826 To: Leaders of Legion Maltesa (Proposal) 02.07.826 To: Gallic Brigands Leaders (Trade Proposal) 20.07.826 To: Republica de Malta Leaders (An inquiry about a meeting) 27.07.826 To: Eliza Valdez (Preventing Nomad infection) 05.08.826 Data Ping | To: "Blackfox" (Omer Darche - Vatan) 05.08.826 To: L\- , QC (Alert: Gallic Battlecruiser with Nomad technology) 14.08.826 From: Cadiz Cartel || To: IRMM~ (GC Rapiers) 15.08.826 To: Cadiz Cartel - Sender: GC- (Rapiers) 25.08.826 To: QC| , L\- (Shared technology registry) 30.08.826 To: Allies of the Gen'an Chrysanthemums - Sender: GC- (Kinkaku-ji Siege) 31.08.826 To: "Phi" Sensor Network | Amenhotep FP10 01.09.826 To: "Phi" Sensor Network | Misericode 09.09.826 To: Istituto di Ricerca Militare Maltese | From: Cuatroce Corporation (Antonio de Motti - Procuring of "Ranseur" Dreadnought) 14.09.826 To: Gallic Brigand Leaders (GB-) | Cardamine 16.10.826 To: IRMM and Cadiz Cartel - Sender: Matriarch Kiri (GC- Ships jumped to Alpha) 21.10.826 To: "Phi" Sensor Network | GMG Battleship Wreck 01.11.826 To: IRMM - Sender: Gen'an Chrysanthemums 01.11.826 The Lane Hackers | Diplomatic Channel (Enma Loyola) 01.11.826 The Lane Hackers | Diplomatic Channel (Enma Loyola, The Orange Treaty) 01.11.826 The Lane Hackers | Diplomatic Channel (The Orange Treaty, Maltese) 03.11.826 To: Legion Maltesa, IRMM - Sender: GC Gen'an Sisterhood 04.11.826 To: Nazione Maltese | Hasta Battlecruiser 05.11.826 To: Outcasts || From: Nicole Malakai 05.11.826 To: "Sabre" of the IRMM~ 23.11.826 To: Outcasts, GC | From: IRMM 05.12.826 To: TAU-37 Ore Supplies LTD | From: IRMM 05.12.826 To: IRMM (*MR| base in Tau-44) 11.12.826 To: IRMM - Sender: GC- (OC Turrets, RawExt.Ore_Trade Center) 12.12.826 To: *MR| - From: IRMM 18.12.826 To: Vagrant.Thraike - From: IRMM (Nacrahtite) 29.12.826 To: Istituto di Ricerca Militare Maltese | From: Escobar Cabrera 30.12.826 To: GRG| From: IRMM 30.12.826 To: IRMM || Sbjt: Formal Introduction 31.12.826 To: [RM] <> IRMM~ 31.12.826 To: Saigon Autonomous Council <> IRMM 827 A.S. 07.01.827 To: IRMM (Daniel de Motti - missing brother) 10.01.827 To the IRMM (Junker Congress' Aspis) 12.01.827 To: "Phi" Sensor Network | Increasing vessel construction 12.01.827 To: "Phi" Sensor Network | Research tasks RE: IRMM~ Maltese Military Research Institute - Megaera - 11-05-2019 Good Luck in round two and avoid past mistakes ^^ RE: IRMM~ Maltese Military Research Institute - StDH - 11-05-2019 Thank you and we (Me) certainly will =) RE: IRMM~ Maltese Military Research Institute - Chiper-No - 11-06-2019 #Maltese Military Research Inst You are already setting this up for a really bad start again. I like thinking about myself that I am a bundle of positivity and that I am a very patient person but you are now really pushing it. This here is from your write up: Quote:Area of operation And this here is from the ID you are wanting for yourself: Quote:Proposed ID Now you are explaining in full detail why you are thinking that attacking and destroying ships with Outcasts IFF and Outcasts ID in Outcasts space is some stuff you should do or are allowed doing. You are not yet even an official group. Then you are going further and are posting forums roleplay on this behaviour where your player is admitting to the Outcasts ID and Outcasts IFF. LINK RE: IRMM~ Maltese Military Research Institute - Alexos Darkmantle - 11-06-2019 Default Outcast ID Wrote:Default Outcast ID with the following: You seem to be severely confused. Allow me to explain this to you. "Default Outcast ID with the following:" That means it is the basic outcast ID with those two lines added to it. Just for the sake of being thorough. And the outcast ID has a line which allows you to engage any ship within your territory. You entered a "Guard System" which is a "top secret" system to put it plainly. Without being given permission prior. As it states on our write up, ANY ship that enters Phi without pre-administered consent will be shot down immediately. Now I have a question for you. Is your character "Medusa Gorgon" an outcast, or a rogue. As you use both IDs for the same character and separate ships. So.... what is she, exactly? Of course you don't have to answer that, Just a curiosity of mine. You would've been shot down regardless of the tag you used since you did not gain permission to enter Omicron Phi. RE: IRMM~ Maltese Military Research Institute - Spectre - 11-06-2019 So.. few things I want to note. Firstly, I have no issue with more OC OFLs, so long as they understand the lore of the group they're trying to portray. It may seem hypocritical for me as I'm leading perhaps the most non-Outcast group imaginable, but even then I follow the lore. Not saying IRMM doesn't, but there will be, and have been, occasional moments. Secondly, your proposed ID lines are absolutely redundant. The Outcast ID, which you are requesting be the base for your faction ID, can already engage everything it would ever want to within your ZoI, and you can already demand sci-data because the Outcasts are an unlawful group. They, for all intents and purposes, have no laws, and therefore can demand anything they want, within the scope of the rules. The only exception I can see is that the OC ID cannot natively engage anything within Phi, which I'm assuming you're wanting so you can include transports. That's acceptable, and logical as a guard faction, but the other is completely redundant. Thirdly, I'd recommend edging away from trying to engage every ship you can get your guns on. I agree with @Chiper-No. Engaging a ship in Phi that follows the guidelines of your ID lines is a bit hypocritical, and it looks bad going into officialdom for a second go-around. Finally, I'm hoping to see more than just documentation and the usual OC guff from IRMM, as you seem to like to advertise in your info page. Research factions don't go around enforcing laws, especially if you're, quote, 'devoted to scientific research, development and warship construction', unquote, though in your case Phi is understandable. Those are my two cents at least. I'll look forward to doing things with the IRMM and RoM in the future. RE: IRMM~ Maltese Military Research Institute - Chiper-No - 11-06-2019 #Alexos Darkmantle Permission by who? You? What is giving you the right locking out from a system players that are flying the NPC group's ID and IFF? Quote:As you use both IDs for the same character and separate ships. I do not. There only is one ship with that name and it now is having Outcasts ID and Outcasts IFF. You cannot just not allowing players of your NPC group into one of their own systems, that is stupid. RE: IRMM~ Maltese Military Research Institute - Alexos Darkmantle - 11-06-2019 (11-06-2019, 03:02 AM)Spectre Wrote: So.. few things I want to note. Thank you for your feedback Spectre. I do not agree with everything you said, but you raised some valid points that will be addressed. In regards to you, Chiper. With history of factions such as the Maltese Republic and MOA, it is necessary to prevent any unidentified outcast vessel from entering the guard system. As you don't seem to be aware there has been a long history of Outcasts shooting at each other. From an inRP stand point it is dangerous to leave loose ends unaccounted for. Thus the hyper vigilance. If you don't want to be shot, I suggest next time instead of flying off you actually type something out and roleplay. However you fled further into the system, which warrants an enormous amount of concern. You handled the situation poorly and payed the consequences. Also... we don't need permission to use lines on an ID. That's why IDs are there, to tell you what you can do. RE: IRMM~ Maltese Military Research Institute - Chiper-No - 11-06-2019 #Alexos Darkmantle Quote:You handled the situation poorly and payed the consequences. Because I am flying around in Outcasts space and docking on Outcasts bases with an Outcasts ID and Outcasts IFF, and you are shooting me down for that, that is somehow my fault now? Right after I was entering the system I was hit with a cruise disruptor, but I docked with the station. Then I was told I were *trespassing in maltese guard territory* (flying an Outcasts) and shortly after was told that I should preparing myself for dying. And that you then were even using this for some of your forums roleplay is making this so much worse. RE: IRMM~ Maltese Military Research Institute - Alexos Darkmantle - 11-06-2019 Now you're just lying in an attempt to cause drama that doesn't need to exist in the first place. "You're not supposed to be here" was the first message dropped, you ignored it and docked on the station instead of replying to commence the roleplay. "You are trespassing in Maltese Guard territory" Was thrown as you undocked and cruised away from the station, I waited till you were 4.5k off the station to give chase. "prepare to die" was dropped after you remained silent for quite some time and kept cruising. The line about you entering the cloud my character knew like the back of his hand was dropped as we had crossed the thresh hold of open space into the cloud. Bare in mind this is about 40k away from Bastia, you had ample opportunity to stop prior to the intent to kill message. When I finally caught you in the northern end of the nebula as I had given chase the whole way. "Opening fire" was sent out as at that point it had long passed the point of no return. and I proceeded to terminate you. Now all that being said, I must ask. Did you apply any logic to this situation? Much like the outcast that shot your transport down awhile back in O-tau, endangering the cardamine trade that the Maltese thrive upon. Any outcast can do any given thing depending on what they feel like doing, a random person has no allegiances. Omicron Phi is the Alaska for Outcasts. It is handled with great care and the paranoia surrounding it makes it a very tense place. Anything else you'd like to add? You have no argument. |