O.C.V. Nekhbet data and construction status (RESTRICTED) - Vitoniz30 - 12-10-2019
// Thread will be edited from time to time
Starfire@Database:~$ ./EnterOmicronDatabase
Password: *******
root@Database:~$ ./Authorised
William Storgen, welcome to the Order Database. Insert your clearance level:
L A M B D A
Password: *******
Confidential
Clearance level: Lambda
OCV NEKHBET
Schematic appearance: <insert .mpp file>
Ship class: CV-1 "Osiris"-class Battleship
General Information:
Order database, Capital list entry OSIRIS Wrote:Osiris-class
Length:------ 800 meters
Weight:------ 300.000 tonnes
Propulsion:-- 1x Osiris drive
Deployment:-- Up to 6 years.
Complement:-- Up to 350 crewmember
Armament:---- 8 secondary turrets
------------- 5 primary turrets
------------- 2 artillery turret
Carrier cap:- 16 snubs
Auxiliary equipment:--- Wide-range Cloak Disruptor Mk III, Jump Drive Module 3rd modification
The first capital vessel ever to serve the Order, the Osiris-Class battleship is the most versatile vessel in the entire fleet. Called a "pocket battleship" due to it's size, the Osiris possesses impressive firepower on par with a Liberty Dreadnought, and in it's current life of service has already downed a few. Able to use it's size and frame to avoid incoming fire, the Osiris is only used when the heaviest of firepower is needed, or when a mobile base is required.
The original Osiris exists to this day, faithfully serving the primary fleet. The LNS (now OCV) Osiris was taken by Orillion and his men at the dawn of the Nomad war. The stealth capability of the original and its copies is to be never to be taken lightly.
Ship construction status:
Stage 1. Gathering resources. List |
Complete |
Stage 2. Constructing and assemblage ship frame |
Complete |
Stage 3. Constructing ship modules |
Complete |
Stage 4. Assemblage engines and reactor |
Complete |
Stage 5. Mounting engines and reactor |
Complete |
Stage 6. Mounting and adapting weapon systems |
Complete |
Stage 7. Mounting energy shields, wide-range radars and standard equipment |
Complete |
Stage 8. Assemblage advanced armor-plates Class 7 |
Complete |
Stage 9. Adapting extra docking bays |
Complete |
Stage 10. Auxiliary: Wide-range EMP Cloak Disruptor |
Complete |
Stage 11. Crewmember training |
Complete |
Stage 12. Auxiliary: Jump Drive Class 3 (optional) |
Complete |
Miscellaneous:
RE: O.C.V. Nekhbet data and construction status (RESTRICTED) - Vitoniz30 - 12-11-2019
Section 1. Operational roles and goals
Battleship Nekhbet is one of the latest vessels producing on Fort Carthage's construction platforms and exist as part of Black Fleet's 2nd Battlegroup "End Times" that specializes on protecting Outer worlds from external threats. With lack of external defence lines beyond Omicron Mu and Omicron Epsilon, new battleship has called to fulfill his main tasks:
- Providing safe passage for Order allies within Omicron Minor, well-known due his dense and inpenetrable nebula.
- Enhancing Order space borders over neighbored area, including Quarantine Area.
-Secondary roles-
- Long-range fire support. Carthage's engineers managed to complete testing abilities and adapting salvaged "Gale" prototypes on platform that simulating firing from warship. This weapon is able to provide severe power from large distance without taking damage to itself.
- An instant force replacements and emergency evacuation. Vessel requires something to move himself on large distance quickly and Jump Drive might be a solid decision. Useful in case of dire situations, when battleship can be surrounded by multiple hostiles. Nothing can be excluded, especially near functional Alien Jump Gate.
- Deep surveillance. Likewise OCV Mafdet, battleship equipped with effective Spyglass radar complex that able to exceed observation abilities and warn closest stations long before hostiles may breach defence line.
RE: O.C.V. Nekhbet data and construction status (RESTRICTED) - Vitoniz30 - 12-11-2019
Section 2. Operational Areas
Map Legend:- Green zones are marked as Primary, most prior zone to operate. Explanations are below.
- Yellow zones are marked as Secondary. Battleship may send his patrol wings to expand security area and react rapidly if threat does exist.
- Violet zones are marked as Quarantine Zone. The Black Fleet designates Omicron Iota, Omicron Psi and Omicron Major as restricted and no one permitted to breach Alien Jump Gates. Reason is simple - extremely high Nomad presence, insufficiently prepared pilots may be killed or infested. The Black Fleet declares every person doesn't related to the Order as subject for incarceration or elimination to prevent further infestations.
- Not marked zones are designated as Tertiary. Battleship cannot leave other areas unless this in not strongly necessary or acting by Overwatch orders.
Omicron Mu and Omicron Epsilon
The Order Homeland and military, sceintific and logistics center. Organisation's functional depends on them. Planet Akabat and other side bases must be protected whatever the cost
Omicron Sigma
Unusual system, dispositioned between Nomad Worlds and Sigmas. Cairo station serves as waypoint for patrols, alert station for Akabat and outpost to observe Sigmas traffic and tracking unnatural high Nomad presence. Intel suspicts a Nomad hive hidden deep in Damascus cloud. Subject to launch advanced guard.
Omicron Minor
Former Order homeland until Toledo disaster. Now this is a system with dense nebula that can reduce all navigation systems efficiency. But this isn't main danger. Beyond the Nebula Nomad Jump Gate exists and Nomads does appear more and more frequently. Recent Tarancon base is a vault for 500 Junkers inside and their base is the closest point to Nomad Jump Gate. That means, Tarancon may be Nomads first target in case of assault.
Omicron Delta
System with most active traffic and still dangerous. Palau Ice Cloud is a perfect place to be ambushed by Nomad raiders, which are concentrating around large nomad installation producing Azurite Gas. Attacks from the Core or different pirates side aren't something usual. Requires attention.
RE: O.C.V. Nekhbet data and construction status (RESTRICTED) - Vitoniz30 - 01-07-2020
Section 3. Auxiliaries. Information and specifics
Wide-range Cloak Disruptor Mk III
Document #3 Wrote:
This disruptor module works on a similar technology to the Cloaking Devices it has been designed to nullify. It emits a broad-spectrum electromagnetic which, while harmless to shielded vessels, overloads and collapses the masking field of a cloaked ship. The pulse is omni-directoral, and so should be used when the operator suspects a cloaked vessel is in close proximity. Modification III is large-sized module originally designed for largest vessels, especially Carriers, Battleships and Dreadnoughts.
When this is a similar technology to the known Cloaking Device, module require the same energy capacitors to be able to activate device when it's needed.
Necessity of device presense is Nomads or infected agents sneak attack preventation. Since most of them are equipped with organic or appropriate hybridized cloaking device, task to disrupt their actions becomes to be important. Cloak Disruptor has designed to complete this.
Jump Drive Module 3rd modification
Document #4 Wrote:
Hyperspace Jump Drive Module creates a wormhole to move a ship between two points in Einsteinian space in an immeasurably small time. Care must be taken the destination coordinates have been aduquately surveyed or the ship may jump randomly into gravuty point space.
This module has an integrated multi-mode fusion powerplant that can run on specialized fuel cells, mostly based on MOX tablets or H-Fuel cells. Unlike 4th modification, used by most of well-equipped Order warships to deploy small fleets instantly, current model summoned to relocate, deploy or evacuate vessel by itself in enormously short time. According to engineering reports, module has ability to jump large vessel in approximately 30 seconds, but requires massive amount of fuel cells.
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