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Minor Enhancements - Printable Version

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Minor Enhancements - xenomorph - 02-20-2020



It's an another busy days on one of the most known stations belonging to the Order, the Fort Carthage. Being a shipyard, it's repairing and constructing many heavy ships in its bays reserved for such destructive monsters. Located in the deep omicrons where a second can't pass without worries of a possible ambush led by the Omicron's strongest predators, the Nomads. Those shiny creaturs lurk in this deep empty space, looking for the vulnerable spots of the facilities, and overall weak points in the security defences, caughting them off-guard causing a bloody conflict. Therefore, without persistent work where research enhances the technology of organisations to help the colonies achieve their ambitious and become powerful, there's no hope for them as they'll transform into the space dust and grant those hazardous creatures more space to operate in and control.

As constant constructions give the Order's rivals less hope in conquering them in any way, they're battling to prevail through persisten hard-work by developing their technology in various ways. Thanks to the engineers for the velocious works done to develop one of the present's most fasctinating weapons, supposed to serve as nightmares of their rivals, reducing their powercore deliberately in clever strategic ways. Describing the way the heavy weapon functions sounds rather ambitious, as they show effectively in combats contraditing the heavy weapons of hostile vessels by forbidding them to cast such through an impressive energetic particle that damages the central conductors transfering the required electric charge powering up the internal main powercore, as it fails to transfer due to the forces the energetic particle releases focusing to disrupt the conducting systems. Managing to penetrate through the safety barriers representing the shield barrier and internal safety barriers, it's only disrupting the conducting systems, without damaging ship's hull nor any type of shields.

Promising effectiveness led to attempts to use them in real-battles, where they've proven as anticipated if used correctly. However, the overall process of construction of such weapon requires rare supstances, as it can't operate without them, thus, dozens of them are constructed. The Imsety Battleship managed to investigate the deep space to gather such materials for the aimed weapon, known as "OA5IVRU", that takes several days for a successful build. Luckly, the Fort Carthage already had most of them as they've been studying way those particles work, and how to ease the general period of the construction.

The Imsety moved to the construction bay, having one free slot. There seemed to be an ongoing project to construct a another heavy vessel that hasn't started yet, so the Battleship used this opportunity to deliver the adequate supstances, and begin a quick construction of the weapon. Being built upon one of the largest laboratories in the Shipyard, took several days as each part was constructed in different labs due to specific environmental requirements and conditions. The full cycle of construction can't be described, as some parts of the build remain confidental until the further notice. After exactly two days, the weapon was built, meanwhile the ship remained in shipyards's construction rings. The installation requires ten engineers in special space suits, with several of them inside to connect the weapon properly from the specific spot, to the main powercore, as the conducting systems were leading to it.

Placement was successful, and a test was was done immediately after. The heavy unity moved to the nearby fire-testing area, where analysis were made upon behaviour of the weapon. Some energy was drained as the weapon quickly overheates requiring some time to recharge itself draining the powercore. Particles released acted the right way, as they were travelling to enourmous speeds, bursting the dissipation of the energetic particles due to the heavy forces dominating inside the center of the burst, not to mention its speed. It's proven to cast the particles without damaging ship's systems, proving to work as intended. The experimental cannon still remains unofficial, as it requires more development, in order to be used commonly in the battlefield.





RE: Enchancements - xenomorph - 02-21-2020



With the successful construction of an ION Blaster, managing successfuly to disrupt the conducting systems and affect the powercore of the rival's ship. Effectiveness of the weapon is approximately 50%, as it can drain a powercore two times more, than the energy that the ship launching the particles drains. Due to the impressive research comitted on the Alexandria Station regarding the special weapons, it's recently released a newer tech-cell, that destructs the safety barriers of the targeted victim. With the recent development, the Imsety as a relatively new ship requires unique weaponry to operate differently. The most recent addition to the ship, it's shown well, making the captain interested to gather a another piece of high-technology equipment.

This newer tech-cell is oriented towards dealing damage to the victim's hull, and the shield, casting two bursts of energetic particles. The overall burst happens after range of the 2.5k's been reached, separating the two cannons. If it faces a ship belonging to the shorter radius within the 2.5k, both hits will stay combined, thus, deal twice the damage together. It's an unique weapon due to the ability to launch two hits into a burst, dealing enormous damages - even capable to deal the damage close to a notorious weapon, the "Heavy Mortar", not to forget to mention it's overpowering the "Mortar" in terms of damage, but lacks in the refire speeds. A somewhat interesting different between the heavy weapon, it's releasing the particles faster, up to 100 m/s, but it's barely noticeable.

The weapon's been tested already upon several heavy units among the Order, in the "Osiris" class, due to fact it's only available in Battleship classes and above. However, there weren't many "real encounters" with the rivals due to worries of possible failure in weapon's system, indicating it's not a stabile "shotgun."

However, the most recent update improved its stability drastically , opening space for heavier units to have the opportunity to equip one, and use it as a surprise in the combats. With the shipyard still having a free slot, it was decided to unmount the legendary H-M, and start the construction of the so called "Kinetic Turret" which's the given name of the fantastic turret. It's important to mention materials required for the construction aren't as rare as the ones needed for the HIB, thus, the Alexandria Research Station transports transported the required material to the Fort Carthage shipyard, starting the process of the construction. It requires twenty four hours to fully build it. Meanwhile, ten engineers were unmounting the HM.

After the period passed, the Kinetic Turret was fully constructed and analysed before the installation, to assure every parts works as intended. With a free heavy slots, it was time to finally put this beast upon the ship, indicating the construction was a success. The engineers installed the conducting systems targeted to the powercore, connecting the weapon, because a newer one was needed for the weapon. It took them several times to build the system, afterwhich the equipping part was about to happen, where the weapon will be installed and connected with the warship.

Shortly after the two hours had passed, the ship departed into the fire-testing area to analyse the weapon once again, mainly by targeting the artificial asteroids made for such testings. The powercore drained as it was intended to, bursting the cannonballs successfuly with the weapon overheating requiring some time so it can be used again. Now when every testing proven right, the testings were finished. Now the ship is ready to use to weapon in its advantage in the combats.