Bounty Hunters Guild Feedback - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +---- Forum: Faction Rules (https://discoverygc.com/forums/forumdisplay.php?fid=46) +----- Forum: Faction Review and Feedback (https://discoverygc.com/forums/forumdisplay.php?fid=135) +------ Forum: Archived Feedback Threads (https://discoverygc.com/forums/forumdisplay.php?fid=484) +------ Thread: Bounty Hunters Guild Feedback (/showthread.php?tid=17934) |
Bounty Hunters Guild Feedback - Athenian - 03-16-2009 This is the official feedback thread for the Bounty Hunters Guild and Guild Core faction. This is for the following users ONLY: 1. Persons wishing to provide feedback or raise issues or concerns about the faction. 2. Guildmasters of the faction or persons directly involved in an incident raised through this thread. All BHG| faction members are kindly asked to allow the Guildmaster of the region in which any incident occurred to investigate any matter arising before posting, if at all possible. Bounty Hunters Guild Feedback - carlabrams - 03-24-2009 Allied pilots and the Guild / Guild Guard ID - Given that the ID now takes precedence over server rules while they (the server rules) are being updated - Quote:* Can demand cargo or credits from ships carrying contraband and destroy them if they refuse to comply According to our faction description, we are allied with police forces only. So if we encounter someone with Navy or other military pilots, they are safe. (Basically I'm requesting clarification, and since I'm not in a position to access Skype at this moment, I'm posting this here.) Quote:Allied (our principal clients are the lawful police factions of Sirius, although we may not always be contracted to work in their space) - RFP (no current contract); KSP (no current contract); BPA; LPI Based on the rules and ID's I'm seeing, our regular ID'd ships can thunk anyone carrying any Allied or Friendly pilots that refuses to drop them - because those would be contraband. Our Giuld Guard ID'd ships could thunk anyone carrying police pilots ONLY - and this would include traders and/or smugglers. Is this also how everyone else reads this rule? Bounty Hunters Guild Feedback - Athenian - 03-24-2009 Probably should post that in ID system thread. Ask for admin clarification. Would you oblige? Shouldn't you be working? I'm telling your boss. *phones boss* Bounty Hunters Guild Feedback - carlabrams - 03-24-2009 ' Wrote:Probably should post that in ID system thread. Ask for admin clarification. Would you oblige? Boss is on vacation in Florida... :) And I'll send it over there... Bounty Hunters Guild Feedback - NonSequitor - 03-24-2009 So basically, if a smuggler is hauling contraband that is recognized by all House as such, in Omicron Theta, for example, Core pilots may not "thunk" him/her if he/she refuses to pay a fine, eject the cargo or unload it at the nearest station? But if someone is hauling House police in their cargo hold for some bizarre reason out in the lonelicrons, Core pilots may "thunk" them? Just askin'... Bounty Hunters Guild Feedback - carlabrams - 03-24-2009 ' Wrote:So basically, if a smuggler is hauling contraband that is recognized by all House as such, in Omicron Theta, for example, Core pilots may not "thunk" him/her if he/she refuses to pay a fine, eject the cargo or unload it at the nearest station? That's how I'm reading it. However, don't forget that Core pilots in fighters, bombers, gunships, and gunboats may operate in House Space, and collect bounties as normal in house space. Scenario: Corsair is operating in Rheinland, where there are no bounties on them. The Corsair has, due to other encounters, 2 BPA pilots in his hold. A BH ID'd hunter may then engage him. A BHGG ID'd hunter may NOT. Scenario: A smuggler is going through Omega 7/3 in a transport with a load of cardi. He is attacked by NPC BH pilots and ends beaming some of them onboard. He is then intercepted by a BHGG Battlecruiser. If the smuggler doesn't drop the BH pilots - he can then be destroyed by the Battlecruiser. If he DOES drop the pilots, the Battlecruiser cannot do anything further to him. Bounty Hunters Guild Feedback - Jinx - 03-29-2009 one thing i am a bit ( but only slightly ) annoyed about is the rather sneaky approach. best intentions provided - it looked like we were just voluntarily organizing the whole of the BHG NPC faction by updating the registry ( we had an older one, but registries need to be updated every now and then to include new players that don t do forum digging of posts years ago ) and to provide a "fresh start". and boom.... it turns out i signed up to become part of an official playerfaction. - sometimes i do take reading the threads too easy - ( mind, i read most of the posts - but some not too attentative ) ... but i had no found evidence at first that it would be a "real" faction - i took it as gathering under a unified banner, but not gathering under a unified orderchain. that is still not a problem - but could have been made a bit clearer. - i m still not sure if the BHG| is now supposed to be a playerfaction or not. - and i have tried to keep track. ( but from what i see - it is not? ) so - from what i know, the only official BHG faction is the S/D... also owner of omega-56? - could we maybe clear things up here... is the BHG| a registry or a faction is it just something like the zoner council - which is led by "authorities" mostly ( or if you wanne say it in coloquial tones - the more popular players have more power ) if it is NOT a real player faction - are there ambitions to become one? if it is... its a great attempt, but very unorganized, imo - what can be done to organize it? - and does everyone that changed their name to BHG| thingy actually KNOW he is part of a real faction? Bounty Hunters Guild Feedback - Agmen of Eladesor - 03-29-2009 ' Wrote:one thing i am a bit ( but only slightly ) annoyed about is the rather sneaky approach. In a nutshell... Due to the server changes on ID's, and the desires to keep things rolling along - the S/D merged with the [Core] and became the BHG| / BHG|Core. This is a faction - a REAL player faction, complete with rules and everything. The BHG|Core owns Omega-56 as part of the merger from the S/D. There are guildmasters for each house and for the outer reaches. As far as actually knowing you joined a real faction - all players that were bounty hunters, whether they were indies or not, that we could contact through Skype were contacted and made part of the chat. If a player did not want to join, he was not coerced into joining. It should be noted that BHG| and BHG|Core- are official faction tags. If you fly with those tags, you are considered part of the faction. There were admins involved in the discussion / Skype chat, and this has been added to the faction pages. http://discoverygc.com/forums/index.php?s=...st&p=527633 Bounty Hunters Guild Feedback - Athenian - 03-29-2009 ' Wrote:one thing i am a bit ( but only slightly ) annoyed about is the rather sneaky approach. The BHG| is a faction, a revised and expanded faction inhabiting the place and built on the same restrictions and guidlines that was formerly the S/D. (Just as the QCF became the BAF.) Membership is open. Probably a little too open. The Council is comprised of players that were nominated by various people because of their a. knowledge of BHG RP b. their fairness and sense of reason c. their reputation among the community It is in its infancy so anything to assist with the organising it would be much appreciated. The recruitment thread sounds like a registration thread because that was my impression of how a GUild would operate. It is still pretty clear on what membership involves. The factions status is clear on the intent behind this... Quote:Ranking and The Guild Council Bounty Hunters Guild Feedback - Jinx - 03-29-2009 yes - joining the faction was too open.... so open that one didn t even know one had walked through a portal. thanks for clearing it up - and i do wonder how many BHG| actually know they are now in an official playerfaction. - that might be the first thing to make clear to everyone - cause with a faction comes responsibilities - and every member should be aware of it. another thing is - how does it exclude those that are not in the faction? - surely, we don t apply the faction RP over canon RP like some other factions do. on the other hand, i very much appreciate the "open doors" for everyone in the very uncomplicated manner - thats a fresh approach unseen with all the exclusive and ever more exclusive factions around ( and ... it is the only approach that works with the BHG at that point anyway ) lets keep the doors open as they are - but make people aware that there are doors. |