Stellaris but with Discovery Factions - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: General Gaming (https://discoverygc.com/forums/forumdisplay.php?fid=257) +--- Thread: Stellaris but with Discovery Factions (/showthread.php?tid=179720) |
Stellaris but with Discovery Factions - TheShooter36 - 05-15-2020 Yes, I made that thing, probably you all did, however I also found appropriate logos, namelists and I made fixed starter systems. which are semi-accurate. Without further ado, I present you the link that leads to the collection of mods necessary for the full experience. https://steamcommunity.com/sharedfiles/filedetails/?id=1988725981 To-do List: -Make a Static Galaxy in a "Discovery+" manner. Those who knows stellaris knows well that you need more than 100 ish systems. Basically I will need to make lots, LOTS of Tau Sigma Omega Omicrons and some IWs. -As I could not find a French Name List around, I will need help creating one from scratch. Needs alot of character names, planet names, ship names per class and base names too. -Find a way to import vanilla models and try to implement whatever discovery models I can get permission for. An example from older version Aquitaine O-Gamma RE: Stellaris but with Discovery Factions - Groshyr - 05-15-2020 Aqui has 2 stars btw RE: Stellaris but with Discovery Factions - Champ - 05-15-2020 So many habitable planets. And can you imagine a fleet of Defenders? I'll tell you what though, Nomads would make and look great as an endgame crisis. I can't imagine those effects are going to translate easily, though. RE: Stellaris but with Discovery Factions - TheShooter36 - 05-15-2020 (05-15-2020, 10:00 PM)Groshyr Wrote: Aqui has 2 stars btw Thats where we hit a technical issue. You cant create multistar systems manually yet. RE: Stellaris but with Discovery Factions - TheShooter36 - 05-15-2020 (05-15-2020, 10:11 PM)Champ Wrote: So many habitable planets. And can you imagine a fleet of Defenders? I'll tell you what though, Nomads would make and look great as an endgame crisis. I can't imagine those effects are going to translate easily, though. You are supposed to imagine a fleet of Defiants and Archers. RE: Stellaris but with Discovery Factions - Stewgar - 06-10-2020 I've thought about a Freelancer Stellaris mod ever since it came out. Watching huge fleets of the houses duke it out in space. Ah, space organism! I've never modded and I don't know code, but I can type things. How can I help? RE: Stellaris but with Discovery Factions - Omicron - 06-13-2020 Can you actually manually spawn a set non-randomized universe via mod? RE: Stellaris but with Discovery Factions - Hokan - 06-13-2020 (06-13-2020, 02:15 AM)Omicron Wrote: Can you actually manually spawn a set non-randomized universe via mod? Yes RE: Stellaris but with Discovery Factions - TheShooter36 - 07-07-2020 (06-13-2020, 02:15 AM)Omicron Wrote: Can you actually manually spawn a set non-randomized universe via mod? Late answer, sorry for that, but yes, you can. |