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Rule changes: 1.6, 4.5, 4.6, 4.7 - Printable Version

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Rule changes: 1.6, 4.5, 4.6, 4.7 - jammi - 05-23-2020

A number of server rules have been changed. Please see below:


Please post any questions or feedback in this thread.


RE: Rule changes: 1.6, 4.5, 4.6, 4.7 - Skorak - 05-23-2020

Does that mean I can escort a convoy on a cruiser and attack?

Before I was told that wasn't the case.


All in all this looks like very good changes. Thank you.


RE: Rule changes: 1.6, 4.5, 4.6, 4.7 - Derpy Kitten - 05-23-2020

I feel like the rules regarding character names aren't really enforced anyway.


RE: Rule changes: 1.6, 4.5, 4.6, 4.7 - jammi - 05-23-2020

(05-23-2020, 04:55 PM)Entrepreneur Wrote: I feel like the rules regarding character names aren't really enforced anyway.

Inappropriate names are mostly changed on the spot whenever GMs see them, without warnings/sanction notices being posted.


RE: Rule changes: 1.6, 4.5, 4.6, 4.7 - Karst - 05-23-2020

Thumbs up.

edit: wrong account. am karst


RE: Rule changes: 1.6, 4.5, 4.6, 4.7 - Derpy Kitten - 05-23-2020

(05-23-2020, 04:56 PM)jammi Wrote:
(05-23-2020, 04:55 PM)Entrepreneur Wrote: I feel like the rules regarding character names aren't really enforced anyway.

Inappropriate names are mostly changed on the spot whenever GMs see them, without warnings/sanction notices being posted.

True, but only those with some truly bad, bad words. So - the profanity clause, as long as it's really bad. There are many names that don't follow the rest of that rule that are pretty often seen on the server. Lots of pop-culture references, references to other games and such.

But perhaps it's just my fetish for proper, well suited and well-written names that make my personal standards a little too high.

Anyway, I didn't want to come off as someone saying that the GM team is neglecting their tasks. It's just that I would personally hold naming to a higher standard in general.


RE: Rule changes: 1.6, 4.5, 4.6, 4.7 - Lusitano - 05-23-2020

4.5 - A Zoner see a nomad on Theta, for example, can he go hunt him, follow the rp rules, or it has to wait for the nomad to attack him or any zoner interest?

And good job on the 4.7


RE: Rule changes: 1.6, 4.5, 4.6, 4.7 - Groshyr - 05-23-2020

Stop protecting traders, for lord's sake.


RE: Rule changes: 1.6, 4.5, 4.6, 4.7 - xenomorph - 05-23-2020

Simplicity plays a major rule. I remember when I first came back last year. I was so confused, so many systems were shifted, many changes... Yeah, you know. I tend to help any newer players that I see here, who struggle with the -basic standards- here in the discovery.

This is going the right way. I'll certainly share you my ideas in regards to simplicity, when a couple of good ones come up to my mind. I also noticed that a lot of new players don't know that even forums exist here. I know this is a bit off the topic, but I thought it's worth mentioning it.

Please, keep it up!


RE: Rule changes: 1.6, 4.5, 4.6, 4.7 - jammi - 05-23-2020

(05-23-2020, 04:50 PM)Skorak Wrote: Does that mean I can escort a convoy on a cruiser and attack?

Before I was told that wasn't the case.

All in all this looks like very good changes. Thank you.

So long as the ships you're escorting are exactly the same affiliation, that's fine with the rules as written. Some IDs have some restrictions on what capital ships can do outside of ZOI though. Intel IDs have a line that says cruisers+ may only act in self-defence for example.