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[Effects] Wyvern explosion arch missing - Printable Version

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[Effects] Wyvern explosion arch missing - Wildkins - 08-18-2020

====================
Type: Effects
Bug: Wyvern explosion arch missing; entry in explosion_arch misspelled.
====================

Code:
E:\FL\Scratch\Source\Client\space\Gameobj.cpp(133) : *** WARNING: Archtype(0xa4340e49) explosion_arch(0xa6b55642) not found.
$ ./whatis 0xa4340e49
2754874953      dsy_raijin      Wyvern (V. H. F.)

I believe the wyvern's explosion_arch is set incorrectly. It refers to "explosion_dsy_raijin" when the explosion_arch entry is "explosion_dsy_ku_raijin".


RE: [Effects] Wyvern explosion arch missing - Haste - 08-18-2020

Fix awaiting release. Fixed the (new) Tachi's explosion while I was at it.