Wild Pawn ID? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26) +--- Thread: Wild Pawn ID? (/showthread.php?tid=186993) |
Wild Pawn ID? - Mercury - 03-23-2021 Hi guys! I saw "Wild Pawn" ID pop up in conversations every now and then. I assume it's supposed to be a limited indie version of "The Wild" ID mostly for RP purposes which suits me. I can't find much info about it however. Can you help me? - Is it still in the game? - What's allowed by the ID? - How can one obtain it? Thanks! RE: Wild Pawn ID? - Toaster - 03-23-2021 Code: Wild Pawns are Kusarian and Rheinlandic civilians and freelancers who have been abducted and infested by Nomads. The Nomads now use these pilots to overtly commit acts of terrorism and sow chaos across eastern Sirius, in pursuance of their inscrutable plans. It's still available and you can get it by using the appropriate /restart. RE: Wild Pawn ID? - Mercury - 03-23-2021 Thank you! RE: Wild Pawn ID? - Mercury - 03-23-2021 Code: Within Zone of Influence (Omicrons, Omegas, Taus, Sigmas, Coronado, Colorado, Drake, Hamburg, Inverness, Kepler, Thuringia, Tohoku, Zurich): Does this mean they can treat transports as combat targets? RE: Wild Pawn ID? - Zentor - 03-23-2021 yes |