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Civilian Gunship / Xeno Gunship proposal - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: Civilian Gunship / Xeno Gunship proposal (/showthread.php?tid=189330) |
Civilian Gunship / Xeno Gunship proposal - Kuze - 08-16-2021 Fulcrum Class Civilian Gunship Hello. A year or so ago I made this Fulcrum Corvette model for use in any mod. A few days ago I decided to freshen it up and give it a more civilian, Discoverysh look. I know there are already 2 open market civilian GBs in the mod, but I thought maybe there could be a 3rd one too. It is roughly the lenght of a Kusari Gunboat. 8 possible turret mounts, but of course they can be reduced. I am making this topic, so if you guys think, there is no need for such a ship, then it is fine with me. This is something like a proposal or idea. Objector Class Xeno Gunship While I was texturing the ship, I got this idea of it maybe being a Xeno Gunship. It is textured and colored accordingly. This is also an idea. So there I have 2 versions of the ship. As far as I know, duplicated ships are not thing on Discovery, so maybe one could end up ingame... RE: Civilian Gunship / Xeno Gunship proposal - Kauket - 08-16-2021 The cockpit really needs to change. It makes no sense at all and doesnt fit the silhouette. RE: Civilian Gunship / Xeno Gunship proposal - Kuze - 08-16-2021 Hmm I personaly like it, a few Discovery GBs have cockpit-ish bridges, but I see your point. I might come up with some more vanilla-ish version. RE: Civilian Gunship / Xeno Gunship proposal - Kauket - 08-16-2021 Imagine if you were flying it - per say, you wouldn't be able to see out the front... or barely out the sides unless you were tip toeing. RE: Civilian Gunship / Xeno Gunship proposal - Kuze - 08-16-2021 Well yeah true...I need to think about a new design for it. Atm nothing comes to my mind, but I figure out something till tomorrow. RE: Civilian Gunship / Xeno Gunship proposal - TheSauron - 08-16-2021 ![]() What if this was the bridge? RE: Civilian Gunship / Xeno Gunship proposal - Arcana - 08-16-2021 Kuze, hi, Why not change a bit one of the models and both go in game - i also see it as a dreadnought haha (hey what happened with Vagabont heart rogue dreadnought p ![]() RE: Civilian Gunship / Xeno Gunship proposal - Kuze - 08-16-2021 So I got clarification regarding the number of versions in the mod. Both ending up in the mod is unlikely. So only one version. RE: Civilian Gunship / Xeno Gunship proposal - Kuze - 08-16-2021 (08-16-2021, 04:05 PM)TheSauron Wrote: Could work. But I am inclined too keep the current one. Capship bridge windows are more or less just soft-scifi things, all the info should be relayed on screens and virtual viewports anyway. RE: Civilian Gunship / Xeno Gunship proposal - Czechmate - 08-16-2021 wait That's not the bridge? ![]() |