[Department] Equipment (SOLO MODE) crashing game - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +----- Forum: Fixed or invalid (https://discoverygc.com/forums/forumdisplay.php?fid=574) +----- Thread: [Department] Equipment (SOLO MODE) crashing game (/showthread.php?tid=194507) |
[Department] Equipment (SOLO MODE) crashing game - Shiloh - 09-06-2022 ==================== Type: Equipment Bug: TRP-PRP-420 Engine (Class 9) [Not those before like RD or WHT, don't know about the others], make the game crash once you fly. At least with the Claymore - and on single-player: I don't want to test on multiplayer because I am getting broke, sorry, I would have. ==================== TRP-PRP-420 Engine (Class 9) [Not those before like TRP-RD-420 or TRP-WHT-420, don't know about the others], make the game crash once you fly. ALSO I DONT REMEMBER IF ITS TRP-420-PRP OR TRP-PRP-420, it made me frustrated, sorry! To repeat the bug (that's how it went for me, it's not gospel): cash 500000000 base Bastia Get a Claymore base Barrier Sell your current engine Install the TRP-RD-420 Engine (6,000,000!) Go to Launchpad Click Flyoff Crash-to-desktop (no remaining Freelancer.exe application in the taskbar by the way) AGAIN, THIS IS IN SOLO MODE; BUT IT MAY BUG IN MULTIPLAYER, I EXPLAINED WHY I DONT KNOW BEFORE. Thanks for looking into it! RE: [Department] Equipment (SOLO MODE) crashing game - Groshyr - 09-06-2022 Apparently, this is not the engine issue but an NPC issue: something spawns around Barrier that crashes the game. I'm working over fixing it. RE: [Department] Equipment (SOLO MODE) crashing game - Shiloh - 09-06-2022 Thanks! RE: [Department] Equipment (SOLO MODE) crashing game - Wildkins - 08-26-2023 Fixed for next patch by @Loken. |