[Equipment] Engines sound bug on "Pachyderme" Gallic Advanced Train - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +----- Forum: Fixed or invalid (https://discoverygc.com/forums/forumdisplay.php?fid=574) +----- Thread: [Equipment] Engines sound bug on "Pachyderme" Gallic Advanced Train (/showthread.php?tid=198457) |
[Equipment] Engines sound bug on "Pachyderme" Gallic Advanced Train - DragonRider - 08-29-2023 ==================== Type: Equipment Bug: On specific engines and ship combination, cruise charge up sound cuts off at around 70%. ==================== Applies specifically to the ship "Pachyderme" Gallic Advanced Train, when used with the following engines: CNO-U CNO-R CNO-X When you start charging cruise, initially the charging engine sound starts playing as usual. At around 70% charge, the engine sound stops, sounding as if it has finished charging. Once 100% is reached, the usual cruise sound starts playing as expected. Some other engines that fit on this ship are also affected, but I haven't tested them all. The default engines that come with the ship (CNO-S) do not have this bug. RE: [Equipment] Engines sound bug on "Pachyderme" Gallic Advanced Train - DragonRider - 08-29-2023 Possible cause and solution. Found in engine_equip.ini. CNO-S (default engine that works fine) is "nickname = dsy_super_gallic_train_engine" and uses "cruise_start_sound = engine_cr_cruise_start" as cruise start sound. CNO-R (one of the engines that has the bug) is "nickname = ga_n_engine_htrans_add" and instead uses "cruise_start_sound = engine_br_cruise_start" as cruise start sound. Here, when I replaced "engine_br_cruise_start" with "engine_cr_cruise_start", it works as it should. Hope this helps. Also I only used the edited file for testing in singeplayer, not on the server. RE: [Equipment] Engines sound bug on "Pachyderme" Gallic Advanced Train - Groshyr - 09-03-2023 Applied fix provided by the OP. We thank you for the contribution. |