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[System] Kepler is a death trap - Printable Version

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[System] Kepler is a death trap - Omicron - 10-07-2023

====================
Type: systems
Bug: Kepler is one big instant kill zone
====================

I cant leave Ames. Every single direction will get me obliterated instantly. No map. Cant find a jumphole nearby. Exploration ends in instant death.

Order|Valkyrie


RE: [System] Kepler is a death trap - Karst - 10-07-2023

Ship moved..


RE: [System] Kepler is a death trap - Omicron - 10-07-2023

I was teleported out by an Admin, but I feel like this will be recurring problem for anyone who has docked there prior to patch.


RE: [System] Kepler is a death trap - Groshyr - 10-07-2023

There are visual markers for safe passages. Follow them whenever possible, otherwise request movement.


RE: [System] Kepler is a death trap - Sally - 10-07-2023

(10-07-2023, 04:34 PM)Groshyr Wrote: There are visual markers for safe passages. Follow them whenever possible, otherwise request movement.

I'm checking them right now and some are not visible , they're too far away from one another, so it's not as obvious where the safe path is.


RE: [System] Kepler is a death trap - Trakais - 10-07-2023

K, solution how to go from Nome Base (Colorado JH) to Ames.. and back.
Ill give ya waypoints, but you dont need fly to waypoints end.. there are markers in middle of waypoints so..
From Nome base:
1. AB 3/4
2. DE 2/3
3. CD 2/3
4. Ames ST

From Ames st.:
1. BC 2/3 (first fly a bit down there is that little thing there)
2. BC 5/6
3. AB 6 (point in middle of line)
4. C 7/8 (again in middle of line)

.. even with this you need luck sometimes.


RE: [System] Kepler is a death trap - pillow - 10-07-2023

(10-07-2023, 06:00 PM)Sally Wrote:
(10-07-2023, 04:34 PM)Groshyr Wrote: There are visual markers for safe passages. Follow them whenever possible, otherwise request movement.

I'm checking them right now and some are not visible , they're too far away from one another, so it's not as obvious where the safe path is.

They are visible, trust me. I managed to get through it from the Colorado jumphole to the very last wreck in one piece without dying. They're hard to find on purpose. Kepler was basically the first "maze" that was put into the game by Antonio, and for all intents and purposes its a dead system that's supposed to be avoided at any cost. Obviously people stuck on Ames can ask to be beamed out of it if they wish, but it is possible to get through the system.

Feedback is absolutely welcome though, don't get me wrong. Things can always be improved and with this type of system being totally new for Discovery there are bound to be some issues.


RE: [System] Kepler is a death trap - Frank Rom - 10-07-2023

Just wondering why is this happening. I know there is an antimatter storm in Kepler right now, question is why.
Kepler is an Independent system that has a Zoners base wich is the closest Zoners can get to Liberty right now.

A storm that would damage your ship even if severely would be understandable, though.


RE: [System] Kepler is a death trap - pillow - 10-07-2023

(10-07-2023, 06:28 PM)Frank Rom Wrote: Just wondering why is this happening. I know there is an antimatter storm in Kepler right now, question is why.
Kepler is an Independent system that has a Zoners base wich is the closest Zoners can get to Liberty right now.

A storm that would damage your ship even if severely would be understandable, though.

This is a story beat that was referenced ever since vanilla. That's why Galileo had trade lanes built inside of it, in preparation for the Kepler storm. Now the storm is here and it hurts real bad.


RE: [System] Kepler is a death trap - LORD CHRIS - 10-07-2023

I got beamed in there to ames last night can I get beamed out to pueblo station please ship name Katie-Lou