5.0 - Hotfix 3 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +---- Forum: Patch Notes (https://discoverygc.com/forums/forumdisplay.php?fid=638) +---- Thread: 5.0 - Hotfix 3 (/showthread.php?tid=199586) Pages:
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5.0 - Hotfix 3 - Haste - 10-16-2023 Discovery 5.0 Hotfix 3 ART - Changed: Contact list player name font changed. - Changed: Cruiser Ion Blasters now have a new effect. - Changed: Fighter and freighter explosion fuses are now more varied. - Changed: CSV switched to a better cockpit model. BALANCE - Added: Gunboat, Cruiser and Battleship Siege Cannons. These weapons are balanced for regular PvP, but will be able to damage PoBs during sieges after a (near) future PoB siege rework. - Added: A Junker Freighter Engine to the CSF's ship dealer package. - Added: Junker Freighter Engine now sells on Junker bases. - Changed: ASMD damage decreased by 20%. - Changed: ASMFD hull damage decreased by 20%; shield damage increased by 20%. - Changed: Player Owned Bases health values updated for future siege rework. - Changed: Outcast Gunship mass slightly increased, agility slightly reduced. - Changed: 'Light' Fighter Missiles' damage reduced by 10%. - Changed: Hellfire Rocket Pod damage doubled, ammo increased from 800 to 4000. - Changed: Scorcher Bombs & Neutralizer Bombs now do 10% more damage. - Changed: Fighter & Bomber gun power usage formula adjusted to weigh alpha damage and velocity more heavily. In addition, significant dispersion now lowers power usage more than it did before. - Changed: Mining Drone mining laser price set to 0 so it cannot be sold or transferred. - Changed: CSF chase & turret view cameras improved. - Changed: ASMFD Railgun hit points further increased to match other Bomber Heavy Weapons. ECONOMY - Added: Synth Paste recipes to Hydroponics Bay. Bonuses for Freelancers, Synth and Zoners. - Changed: Refined HRCs now sell for at least 3x their base price, rather than 2x, increasing refining profitability. - Changed: Hydroponics Food Rations recipe bonuses expanded; Freelancers, Bowex, Farmer’s Alliance, Gateway, IDF, Samura. - Changed: Military Salvage reclamation bonuses expanded; ALG, BMM, Bowex, Bristol, Core, Corsairs, DHC, DSE, EFL, GMS, Hessians, IMG, Junkers, Kishiro, Kruger, Outcasts, Order, RGS, Samura, Zoners. - Changed: Halved most module construction requirements. - Changed: Halved most non-CODE equipment manufacturing requirements. - Changed: Durban no longer resells Light Arms, making it a viable destination. - Fixed: Profit outliers for extremely short routes. - Fixed: Molybdenum now behaves like an 'HRC', as intended. - Fixed: Typos in the economy source file(s) resulting in missing commodity buy/sale points. - Fixed: A number of errors with manufacturing recipes. ENCOUNTERS / NPCS - Changed: Fighter NPC AI has been fixed and improved. - Changed: NPCs should no longer drop mines while passing other NPCs or players quite as often. - Changed: NPCs AI updated to encourage mine use in different ways. - Changed: NPCs are not equipped with railguns as often anymore. - Changed: Missions NPCs will now use missiles and torpedoes. - Fixed: NPCs carrying 11 Wasp CD Launchers or 3 Fortress CM Launchers. - Fixed: Outcast Gunboat NPCs no longer drop 595 H-Fuel. INFOCARDS - Changed: Deployable container description now notes that blowing it up allows for tractoring it back in. - Fixed: Valletta Shipyard mistakenly referred to as Valetta. - Fixed: Corsica NPCs no longer believe they are actually on Valletta Shipyard. - Fixed: TREMOR infocard typo. SYSTEMS - Added: Wrecks to Sigma-15 debris field. - Added: Gunboat equipment now sells on Freeport 6. - Changed: CSV now sells on Rochester. The Bulldog previously sold there now sells on Allentown. - Changed: IDF, GMS, EFL & Royalists no longer use GNS as their large ship prefix. - Changed: All Scrap Metal fields in Gallia that were disabled are now enabled. - Changed: Alaska minefields tweaked. - Changed: Mines and gas pockets' detection radius increased to 80. - Changed: Ile-de-france debris music removed in front of New Paris. - Changed: Malta debris music removed. - Fixed: Many duplicate or misplayed bar/station NPCs. - Fixed: Sigma-15 nebula/field visual errors. - Fixed: Excessive radiation damage in Uncharted 3. - Fixed: Undocking from Wichter Station no longer places you as close to the station. - Fixed: Many more issues with Wichter Station, ranging from NPCs to infocards. - Fixed: Sigma-15 - Frankfurt jumphole rotation. - Fixed: Cadiz given a proper exclusion zone. - Fixed: Meadville Ice Field not dropping water. - Fixed: Removed outdated news items from bases. - Fixed: Missing news icon. - Fixed: Champagne pop zone. CREDITS @Aingar - Coding, Systems, Story, Economy @Alex. - Coding, Systems, Keeping It All Running @Antonio - Systems, Balance @Groshyr - Systems @Haste - Balance, Art @jammi - Story, Economy @Kauket - Art @Markam - Systems @pillow - Balance @Titan* - Art, Encounters @Wildkins - Systems RE: 5.0 - Hotfix 3 - Lukas - 10-17-2023 - Missing distances of things in Space and speed/thruster power everything dosent show up - Seems pobs are gone too RE: 5.0 - Hotfix 3 - Alex. - 10-17-2023 (10-17-2023, 12:12 AM)Lukas Wrote: - Seems pobs are gone too The POB plugin is not running at the moment, there are problems with it. RE: 5.0 - Hotfix 3 - Alex. - 10-17-2023 (10-17-2023, 12:12 AM)Lukas Wrote: - Missing distances of things in Space and speed/thruster power everything dosent show up Is there any chance you ever modified DATA/FONTS/fonts.ini? That file has changed in this patch, so any install-specific modifications will have been lost. RE: 5.0 - Hotfix 3 - Genocide Jill - 10-17-2023 (10-16-2023, 11:49 PM)Haste Wrote: Don't understand this line therefore looking at it with mild concern. Fighter guns now have dispersion and are thus less accurate? RE: 5.0 - Hotfix 3 - Aingar - 10-17-2023 (10-17-2023, 12:43 AM)Genocide Jill Wrote:(10-16-2023, 11:49 PM)Haste Wrote: This means that snub guns with dispersion are granted higher efficiency as a consequence. It's a blanket energy usage buff to all fighter guns with dispersion. RE: 5.0 - Hotfix 3 - Petitioner - 10-17-2023 (10-17-2023, 12:32 AM)Alex. Wrote:(10-17-2023, 12:12 AM)Lukas Wrote: - Missing distances of things in Space and speed/thruster power everything dosent show upIs there any chance you ever modified DATA/FONTS/fonts.ini? That file has changed in this patch, so any install-specific modifications will have been lost. On this note, since this hotfix my game will only launch at 3840x2160 (my monitor's native resolution) despite the fact I set launch options to force it to 2560x1440 in multiple places. This combined with the fonts.ini reset has gotten rid of all numbers on the hud. Neither I nor anyone else can figure out why the game insists on launching at 4k rather than at the resolution I specify, however I have found a solution to numbers vanishing from the hud with @Wildkins's help. IF YOU RUN THE GAME AT A 16:9 RESOLUTION AND DISTANCE NUMBERS/THRUSTER ENERGY/AMMO COUNTS/ETC HAVE VANISHED FROM YOUR HUD, READ THIS: - Go to your Discovery FONTS folder. In my case, this is C:\Program Files (x86)\Discovery Freelancer\Discovery Freelancer 4.91.0\DATA\FONTS\
- Open fonts.ini - Find the following section: - Replace it with the following: - Find the following section: - Replace it with the following: I have no idea if this works at other resolutions/aspect ratios, but if you have the issue above, feel free to try this. Also feel free to adjust the values a bit -- be careful, as even tiny increments can either seemingly have no effect OR make all the numbers vanish again. RE: 5.0 - Hotfix 3 - Lukas - 10-17-2023 (10-17-2023, 01:03 AM)Petitioner Wrote: Snipped the massive quote to improve thread legibility ~Petitioner Seems that was the problem, thats for the guide fixed it and works again! RE: 5.0 - Hotfix 3 - Petitioner - 10-17-2023 (10-17-2023, 01:18 AM)Lukas Wrote: Seems that was the problem, thats for the guide fixed it and works again! Glad it works for you. Unfortunately hud numbers are still a little on the small side, and the thruster/speed counters are also not centered, so it doesn't look perfect, but it's the best I could do on short notice, and frankly I'm satisfied with it for now. If anyone has a more elegant solution, feel free to share~! RE: 5.0 - Hotfix 3 - Couden - 10-17-2023 What is the current bs siege turret stats and Pob health? |