Clarification about Exotic Materials Laboratory - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26) +--- Thread: Clarification about Exotic Materials Laboratory (/showthread.php?tid=200510) |
Clarification about Exotic Materials Laboratory - Jean Paul Richter - 11-16-2023 Hey everyone, I need an explanation and help about Exotic Materials Laboratory.... how to set it up? what materials it uses? what command do you use to make it start producing something? and in general how it works, since I looked it left and right, but I wasn't able to find anything yet, new pob guide is not finished so yeah. Anyone willing to help me understand is welcomed and your help is much appreciated. Thank you all in advance RE: Clarification about Exotic Materials Laboratory - Demonic - 11-16-2023 I hate to be that guy, but, THIS. Kusari didn't slave his ass off so ppl can just ignore the new guide. TL&DR Yes, it makes intermediate products for codenames from uncharted stuff and MilSal RE: Clarification about Exotic Materials Laboratory - jammi - 11-16-2023 Module construction and recipe materials can be found here: https://discoverygc.com/forums/showthread.php?tid=80349#anchor-refineries To start crafting the recipes, use the /craft command, details here: https://discoverygc.com/forums/showthread.php?tid=80349#anchor-cmdcraft RE: Clarification about Exotic Materials Laboratory - Jean Paul Richter - 11-16-2023 Thank you, I missed that.... like I said nothing. Deepest apologies |