POB /shop screen question. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: POB /shop screen question. (/showthread.php?tid=204875) |
POB /shop screen question. - Capt.RedLegs - 09-27-2024 Is it possible in a future update to make the POB /shop screen to display commodities and equipment seperately? As in, perhaps /shop and /equip ?? Scrolling through several screens on large bases makes admin activities pretty tedious. Or perhaps a /swap function as with POB modules to sort the items on the screen? RE: POB /shop screen question. - Tenshi Kuonji - 09-28-2024 You can pin your commodities instead, so it will always be shown first, but there isn't a possible way, that is how the thing work actually, i asked Aingar time ago and told me currently there isn't a way, now we have a way by pin commodities i don't know if that is what you look for RE: POB /shop screen question. - TheKusari - 09-28-2024 Can always do /shop filter [item] amd then follow up with /shop stock or /shop price. RE: POB /shop screen question. - Capt.RedLegs - 10-01-2024 I had hoped that since the NPC bases are able to separate them into 2 shops that there was a way to differentiate between commodities and equipment, but as I understand it, POB's are different because in order to make them player addressable that they are essentially immobile player ships or some such? RE: POB /shop screen question. - rwx - 10-01-2024 The 2 different vendors are also on a player owned base. But the equipment and the goods are stored in the same "warehouse". If you can define multiple /shops it might overcomplicate things. I wish however, there would be the ability to reorder the item list. |