[EFFECTS] Effects on Capital Weaponry after 5.2 Update (Antiproyectile Weaponry) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +---- Thread: [EFFECTS] Effects on Capital Weaponry after 5.2 Update (Antiproyectile Weaponry) (/showthread.php?tid=205015) |
[EFFECTS] Effects on Capital Weaponry after 5.2 Update (Antiproyectile Weaponry) - Tenshi Kuonji - 10-07-2024 Type: Effects Bug: Flaks don't have effect Reproduction Steps:
Additional Information: I barely can't understand why something work earlier, specially the effects don't work anyway after the update ... probably someone isn't making the right calls ¬¬ ... Do not repeat this template for unrelated bugs, each needs their own thread. RE: [EFFECTS] Effects on Capital Weaponry after 5.2 Update (Antiproyectile Weaponry) - Fab - 10-07-2024 unable to reproduce in 5.2.1, I tested all generic flaks. RE: [EFFECTS] Effects on Capital Weaponry after 5.2 Update (Antiproyectile Weaponry) - Tenshi Kuonji - 10-07-2024 It is reproducible, all flaks don't have explosion effect, the small ball launches, but no effect is done like it has been always on all our flaks in game, those pull-off small explotions are not in there. Tested on Carrier, Battleships, BC and Crusier Classes. |