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Modular Shipyard Information - Printable Version

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Modular Shipyard Information - A Magpie - 11-08-2024

@Gabriel Angelos has asked and so I have delivered.
All components require 200 Crew and 100 Scientists.
The module is restricted to Core 3+ bases, and on Core 3, can only produce the Systems and not the ships themselves. At Core 4, ships can be produced.
Ships are restricted by IFF.
Item
Materials
IFF Bonus (if applicable)
Modular Shipyard
  • 7800 Nanocapacitors
  • 7200 Hull Panels
  • 3000 Prototype Components
  • 10000 Robotics
  • 10000 Energy Field Equipment
  • 10000 Optronics
  • 10000 Construction Machinery
none
Avionics Systems
  • 100 Optronics
  • 100 Platinum
  • 100 Superconductors
  • 100 Quantum Multiplexors OR Bio-Neural Processors
@75% discount
  • Kishiro
  • Lane Hackers
  • Samura
  • Blood Dragons
  • GC
  • DSE
  • Hogosha
  • Rogues
  • Ageira
  • Xenos
  • Bristol
Interior Systems
  • 100 Industrial Materials
  • 100 Titanium
  • 100 Copper
  • 100 Xenobiotic Filters
@75% discount
  • Corse
  • EFL
  • GMS
  • Lane Hackers
  • Maquis
  • Ageira
  • Xenos
  • Rogues
  • DSE
  • Crayter Republic
Propulsion Systems
  • 100 High Temperature Alloy
  • 100 Hull Panels
  • 100 Engine Components
  • 100 Niobium
@75% discount
  • ALG Waste Disposal
  • Kishiro
  • Samura
  • Blood Dragons
  • Imperial Shipping
  • Kruger Minerals
  • GC
  • Hogosha
  • Daumann Heavy Construction
  • Red Hessians
  • Unioners
  • IMG
  • Bristol
Superstructure Systems
  • 100 Hull Panels
  • 100 Ablative Armor Plating
  • 100 Super Alloy
  • 100 Gold -OR- Wildcat Gold
@75% discount
  • BMM
  • Daumann Heavy Construction
  • BOWEX
  • Kruger Minerals
  • Imperial Shipping
  • Crayter Republic
  • Gaians
  • Mollys
  • ALG Waste Disposal
  • Red Hessians
  • Unioners
Reactor Systems
  • 100 Energy Field Equipment
  • 100 Super Alloy
  • 100 Niobium
  • 100 MOX
@75% discount
  • Maquis
  • BMM
  • BOWEX
  • Gaians
  • Mollys
  • Corse
  • EFL
  • GMS
  • IMG
Exotic Systems
  • 40 Cryocubes
  • 60 High Temperature Alloy
  • 40 Xeno Relics
  • 60 Azurite Gas
  • 100 Prototype Components
  • 40 Quantum Multiplexors OR Bio-Neural Processors
@50% discount
  • LSF (best faction don't @ me)
  • MND
  • KOI
  • BIS
@75% discount
  • Technocracy
  • Core
  • Order
  • Corsairs

There is no discount on the required systems for shipyard production.

Hegemon Miner
  • 4 Avionics Systems
  • 4 Interior Systems
  • 4 Propulsion Systems
  • 4 Superstructure Systems
  • 4 Reactor Systems
  • Workforce: 100 Crew
Medium Miner
  • 180 Avionics Systems
  • 138 Interior Systems
  • 223 Propulsion Systems
  • 197 Superstructure Systems
  • 205 Reactor Systems
  • Workforce: 400 Crew
  • Catalyst: Archon Design Schematics (blueprint_medium_miner sold on Newport and Noshima for 500k each)
"Bustard" Civilian Carrier
  • 505 Avionics Systems
  • 517 Interior Systems
  • 501 Propulsion Systems
  • 492 Superstructure Systems
  • 510 Reactor Systems
  • Workforce: 1000 Crew
Barge
  • 1867 Avionics Systems
  • 2391 Interior Systems
  • 2317 Propulsion Systems
  • 1365 Superstructure Systems
  • 1415 Reactor Systems
  • Workforce: 1000 Crew
"Longhorn" Liberty Frigate
Restricted to: DSE, Ageira, Liberty Navy
  • 103 Avionics Systems
  • 132 Interior Systems
  • 102 Propulsion Systems
  • 128 Superstructure Systems
  • 78 Reactor Systems
  • Workforce: 400 Crew
"Bulwark" Bristol Explorer
Restricted to: Bristol
  • 154 Avionics Systems
  • 198 Interior Systems
  • 153 Propulsion Systems
  • 191 Superstructure Systems
  • 117 Reactor Systems
  • Workforce: 400 Crew
"Ikazuchi" Kusari Destroyer Prototype
Restricted to: Kishiro, Samura, KNF
  • 214 Avionics Systems
  • 176 Interior Systems
  • 170 Propulsion Systems
  • 128 Superstructure Systems
  • 217 Reactor Systems
  • 159 Exotic Systems
  • Workforce: 600 Crew
"Ahketaten" Lolberty Battlecruiser
Restricted to: DSE, Ageira, Liberty Navy
  • 343 Avionics Systems
  • 213 Interior Systems
  • 426 Propulsion Systems
  • 340 Superstructure Systems
  • 433 Reactor Systems
  • 317 Exotic Systems
  • Workforce: 1000 Crew
"Consul" Corsair Command Battlecruiser
Restricted to: Corsairs
  • 343 Avionics Systems
  • 439 Interior Systems
  • 426 Propulsion Systems
  • 255 Superstructure Systems
  • 346 Reactor Systems
  • 317 Exotic Systems
  • Workforce: 1000 Crew



RE: Modular Shipyard Information - TheKusari - 11-08-2024

And here I was thinking how to get the PoB Guide updated.
Much appreciated.


RE: Modular Shipyard Information - Nika - 11-08-2024

Based and welcome, thank you.


RE: Modular Shipyard Information - Skorak - 11-08-2024

Cool Stuff! maybe add the factions that can build each ship?


RE: Modular Shipyard Information - Kauket - 11-08-2024

You're missing out something very important.

Which is that the Shipyard Module requires Core 3 to be built



You also need to be Core 4 to build the ships. Certain factions can only make certain ships too.




RE: Modular Shipyard Information - Xenon - 11-08-2024

That is nice work there! , thanks
It would be amazing if you also add which factions are able to do the ship assembly Smile



RE: Modular Shipyard Information - Gabriel Angelos - 11-08-2024

Thanks a lot ..


RE: Modular Shipyard Information - Lord Helmchen - 11-08-2024

Thx for the Info. Ahm how does that Kusari Cruiser Look like?

Ps; will there be a way to test them in Single Player?


RE: Modular Shipyard Information - Sombs - 11-08-2024

Pretty cool thread! Thanks for your efforts!


RE: Modular Shipyard Information - TheDoctorXI - 11-08-2024

(11-08-2024, 08:05 PM)Lord Helmchen Wrote: Thx for the Info. Ahm how does that Kusari Cruiser Look like?

Ps; will there be a way to test them in Single Player?



In SP, you can go to Bastille and purchase from Battleship Cambrai.