[Code] Tau-23 waypoint problem. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +----- Forum: Fixed or invalid (https://discoverygc.com/forums/forumdisplay.php?fid=574) +----- Thread: [Code] Tau-23 waypoint problem. (/showthread.php?tid=206004) |
[Code] Tau-23 waypoint problem. - Amethran - 12-06-2024 Type: Systems Bug: If you set a waypoint which goes through Tau-23, the waypoint which is in the gate itself don't get cleared automatically. Reproduction Steps:
RE: Tau-23 waypoint problem. - Antonio - 12-07-2024 A known, very old bug, it happens in systems that have a jumpgate but no trade lanes. No one managed to crack it yet, as it’s related to waypoint pathfinding rather than something as simple as relocating the jumpgates. RE: [Code] Tau-23 waypoint problem. - Antonio - 12-18-2024 Closing, as I doubt the waypoint pathfinding code will change anytime soon, especially for such an obscure bug. |