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[Guide] Shipbuilding - Printable Version

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[Guide] Shipbuilding - TheKusari - 12-07-2024

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SHIPBUILDING GUIDE

Last Updated 07-12-2024
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Shipbuilding Basics

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  • The Shipyard requires your PoB needs to be at least Core 3.
  • The above is the same for making Ship Components.
  • Ship Assembly requires your PoB to be Core 4.
  • To build certain ships require your PoB to be a specific IFF.
  • All components have different faction bonuses.
  • Commands to build each ship / component are within their respective spoilers.

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Modular Shipyard

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Code:
[recipe]
nickname = module_modular_shipyard
infotext = Modular Shipyard
craft_list = ShipyardComponent
craft_list = ShipyardAssemblyCivilian
craft_list = ShipyardAssemblyFactions1
build_type = Factory
recipe_number = 8
module_class = 2
cooking_rate = 50
reqlevel = 3
consumed = commodity_ship_hull_panels, 7200
consumed = commodity_industrial, 10000
consumed = commodity_energy_field_equip, 10000
consumed = commodity_robotic_hardware, 10000
consumed = commodity_construction_machinery, 10000
consumed = commodity_optronics, 10000
consumed_dynamic_alt = 10000, commodity_multiplexors, commodity_bioprocessors
consumed = commodity_nanocapacitors, 7800
consumed_dynamic_alt = 5200, commodity_gold, commodity_pirate_gold
consumed_dynamic_alt = 5200, commodity_diamonds, commodity_bluediamonds
consumed = commodity_prototype_components, 3000

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Ship Components

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Buildable Ships

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