Lux Liner - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Lux Liner (/showthread.php?tid=21719) |
Lux Liner - Bear - 06-12-2009 I'm currently in the process of developing a character that will travel and trade all over sirius and was wondering we can use the Slave Liner turrets on the Lux Liner. The character will be very rich (that's the part I'm working on) and would quite easily be able to get hold of such armaments. So is it legal to do so? Lux Liner - tazuras - 06-12-2009 I am fairly certain it is not. Lux Liner - Bear - 06-12-2009 thabks for the info, could you please tell me next best turret then? Lux Liner - JakeSG - 06-12-2009 All Transport turrets are roughly balanced, however either Type 3 or Type 4's (not sure, the one with 3.03 refire rate) are faster, and therefore should have a better time hitting smaller targets such as bombers and fighters, albeit at the cost of damage. By the way, if you're interested I'm selling a pre-repped/equipped Luxury Liner for less than the retail price. Lux Liner - 11of10 - 06-12-2009 Type 1 transport turret, which is worst of them all, is better than slave liner turrets. 300.000 Type 2 is the best of them for anti fighter duty, if you ask me. 560 hull damage, 3.03 refire rate, 1100 m/s speed, and 999m range i think it costs 350.000 Type 3 makes huge damage per second, 1050 hull per blast, 2.0 refire rate, however, only 800 m/s 400.000 Type 4 is close to Type 2. 640 hull damage per blast, 3.03 refire rate, 1100 range, 1000 m/s speed. it costs 425.000 |