![]() |
Messaging user commands updated - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Messaging user commands updated (/showthread.php?tid=22110) |
Messaging user commands updated - Cannon - 06-21-2009 Have updated the message related user commands. /pm <charname> Sends private message to a character. It will be stored in their mailbox if they are not online. /pm$ <clientid> Same as /pm but the character is determined using the client-id. The player has to be online for this to work. You can find a list of client-ids by typing /ids. This command checks your mailbox for messages and can be used to view your messages. /maildel The command deletes a message from your mailbox. Command filtering Any chat text starting with '/' or '.' will not be repeated to private or system chat (except '//' *sigh*). This means you can safely use /drawcash when you're in system chat without accidentally telling everybody your password. Command echoing Most user commands (i.e. starting with /) are echoed back to your console so you can see what you typed. The exceptions to this are /local, /system, /target and their short variants. Showing your location If a preset message contains '#c' then this will be substituted with your ship's approximate map location. For example, if you setup a preset message like: /setmsg 1 Neural-network communications test. Transmitting from approximately #c And then type '/1' and it'll send on the system chat: Cannon: Neural-network communications test. Transmitting from approximately G-7 Wiki authors! Update the wiki please. Comments, suggestions and fault reports welcome... Messaging user commands updated - Ximen_Benitez - 06-21-2009 OMG! Awesome! I can see myself using these sooo much! I'll let you know if I have any problems, but this all looks great. <3 Cannon! Messaging user commands updated - Patrician - 06-21-2009 Fantastic! The location coordinates one I can see using a LOT to cry for help and to announce intruder locations. Thank you very much Messaging user commands updated - Guest - 06-21-2009 Cannon, you has so much win. No more "ZOMG WHERE ARE YOU!!!!" "ENGAGED CANT CHECK" "DURRRR I DON'T SEE YOU ONZZZEE MAAAP" " D:" You has win. Messaging user commands updated - JakeSG - 06-21-2009 One question, will the console prompt you when you log in if you have any messages stored? Messaging user commands updated - Zelot - 06-21-2009 For some reason, echoing is still on for local, for me at least. Messaging user commands updated - Spear - 06-21-2009 Awesome, simply awesome! Messaging user commands updated - Recoil9000 - 06-21-2009 If only the '/' commands didn't echo a couple of days ago *sighs* I had to go and change the draw cash code on all my chars... Anyways, I had the same question as JakeSG Messaging user commands updated - stewcool - 06-21-2009 *drools* Messaging user commands updated - Cannon - 06-21-2009 ' Wrote:One question, will the console prompt you when you log in if you have any messages stored? Yup. |