Gallia's Core Worlds - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Gallia's Core Worlds (/showthread.php?tid=24915) |
Gallia's Core Worlds - Camtheman Of Freelancer4Ever - 08-15-2009 Well, Ive had this thought after looking at my nav map for a long while. Where the hell are the gallic core worlds going to be in 4.86? Its a bit crowded, take a look for yourself. Where the green dots are is where they could be placed... I have no idea... SUPER DUPER SPOILER ALERT! Gallia's Core Worlds - JIVA - 08-15-2009 a hint - jumpgates actually do point into the general direction of the system they lead to ( mapwise ) - so you don t get a jumpgate pointing west, when the system it goes to is east of you. maybe that helps you a little with guessing in what approximate direction the core systems might be. Gallia's Core Worlds - reavengitair - 08-15-2009 Don't worry! There's plenty of room. Gallia's Core Worlds - sean24 - 08-15-2009 You could fit at least 20 systems in that area I rekon. Gallia's Core Worlds - reavengitair - 08-15-2009 20? bit much... We don't need that many anyway. Gallia's Core Worlds - stahu456 - 08-15-2009 Erm... in my opinion, little too much, its fine on western side, but eastern should't be. edit: reaven ninja'd me ;] Gallia's Core Worlds - Mr.Fabulous - 08-15-2009 I think the disco map interface (aka: the map) needs to be a lot bigger now... instead of having it as the same old original vanilla window, we could enlarge it so that we could accommodate more space... ...or...
the designers could create a revolutionary new interface (well... maybe not totally revolutionary): The map may open up for you 6 map categories for you to choose from, like Bretonia. Then, when you choose that option, it would open up a new map that would show you the Bretonian Subspace. The stars would be legend-ish to show their connections (like white for borderworlds, blue for pure house-worlds, yellow for dangerous areas). Both options may take up some slick programming, but it may help in the problems of the ever-decreasing map size of Freelancer... Gallia's Core Worlds - sean24 - 08-15-2009 ' Wrote:20? Thats my point, theres probably only going to be like 4 core systems. And yeah, thers more like 10 slots Gallia's Core Worlds - reavengitair - 08-15-2009 Quote:Thats my point, theres probably only going to be like 4 core systems. And yeah, thers more like 10 slots 6, im not sure if that includes guard systems or not. http://www.discoveryfl.com/wiki/index.php?title=Gallia |