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Extending the Shield regen length on ships? - Printable Version

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+---- Thread: Extending the Shield regen length on ships? (/showthread.php?tid=26326)



Extending the Shield regen length on ships? - Bass_masta992 - 09-10-2009

Positive: Shorter fights, easier to lay down some hull damage given longer timing.

Negative: Shield running becomes a bigger pain, but at least you have more chance to do some permanent damage.

Any thoughts?


Extending the Shield regen length on ships? - The.Outlaw.Star - 09-10-2009

Bad idea in my opinion, Shilds are one of the best defence anginst going boom! and shield running is a great technique hehe (pro at it)


Extending the Shield regen length on ships? - Tenacity - 09-10-2009

Right now most cap shields regen in the time it takes a bomber to fire two snacs - so every other snac hits hull. That's one of the few things going for caps right now as far as bomber defense, we mitigate about half their hull damage potential via shield regeneration. Nerf it, and you screw things up bigtime for us =/


Extending the Shield regen length on ships? - Guest - 09-10-2009

Oh please do, ill love fighting VHFs with a bomber then...


Extending the Shield regen length on ships? - tansytansey - 09-10-2009

Currently bombers get two passes to SNAC a fighter, increasing the time will allow bombers to kill a shield with a SNAC and then SNAC the hull before the shield comes back up, too. It's almost possible already with the shields the way they are.


Extending the Shield regen length on ships? - Lanakov - 09-10-2009

With the huge popularity of shield busters, I don't think shields' efficiency needs to be decreased any more.I'd rather look at the armor upgrades if one wants to shorten fights.


Extending the Shield regen length on ships? - DarthCloakedGuy - 09-10-2009

What if we dramatically increase capital ship maximum shields, but decreased the regeneration speed?

I think it could really help balance them against smaller craft.


Extending the Shield regen length on ships? - Bass_masta992 - 09-11-2009

I should have specified:

Capital ship regens are piss poor as it is, they get beat to hell by bomber regardless. Lighter ships though are hell because the downtime is short enough to dodge without much fire and then come right on back.

This is intended towards smaller craft


Extending the Shield regen length on ships? - Canadianguy - 09-11-2009

Let say some things it will do.
1. More ppl get their VHF Snaced and complaint that bombers are too powerful
2. Caps that are already getting pwned by bombers will get killed even faster.
3. Missile spamming will be much more efficient and annoying since when many it you while you are unshielded, even if you regen, you will lose guns.


Extending the Shield regen length on ships? - ... kur nubÄ—go? - 09-11-2009

I agree with people who oppose this idea.

' Wrote:Let say some things it will do.
1. More ppl get their VHF Snaced and complaint that bombers are too powerful
2. Caps that are already getting pwned by bombers will get killed even faster.
3. Missile spamming will be much more efficient and annoying since when many it you while you are unshielded, even if you regen, you will lose guns.

/singed