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REP WITH NOMADS? - Printable Version

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+--- Thread: REP WITH NOMADS? (/showthread.php?tid=26679)

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REP WITH NOMADS? - WolfVonhinslik - 09-16-2009

i am an outcast and i dont know if the fourm already exists, but i know nomads are friendly with me (on seekers side) but there fighters keep atacking me while exploring.... is there any was being an outcast i can get my rep to neutral with them?


REP WITH NOMADS? - kindred - 09-16-2009

I fear not unless you have a special rp character approved.


REP WITH NOMADS? - VenomHX - 09-16-2009

My friend you cannot be friendly with the Nomad NPCs unless given special permission to play the RP of a Keeper. You have to be good at what you do to get this I am betting.

Although they are by definition allowed to ally with us, this is not the case with NPCs. Only Keeper members can ally with us, and even then we cannot openly fire upon them unless they fire upon us first. So self defense.


REP WITH NOMADS? - chovynz - 09-17-2009

A leeeetle bit mistaken there, Mr Stealth.
Anyone can attack a Keeper, including outcasts. Indeed there are/were some outcasts that disliked them nomads hanging around. They shot at the nomads.

Just be aware of what that will mean.
You'll be stricken off the annual leave party list.
And you'll be receiving no presents as well.

For more information please read the Nomad Trial application thread.
http://discoverygc.com/forums/index.php?sh...c=47481&hl=

--------

Mr WolfVonhinslik, as I indicated to you ingame, what you ask is not possible, unless you have a Special Roleplay request approved. Admins are the only ones who can change the Rep. The nomads attack you for good reason - they are hostile to humans. You are exploring in Iota and Delta and Minor. Humans are not welcome in Iota and will be shot on sight (as I also indicated to you ingame.) Of course ... feel free to continue exploring these places, if you can manage to survive that is...


REP WITH NOMADS? - lw'nafh - 09-17-2009

Well, actually, the Outcast ID says you cannot, unless in self defense. So, Outcast = No shooty Nomad players.


REP WITH NOMADS? - sean24 - 09-17-2009

Sorry mate. Only an admin can alter your rep in a way to make you more friendly with the

-wild
-phantoms
-nomads


REP WITH NOMADS? - lw'nafh - 09-17-2009

Forgot the Coalition.


REP WITH NOMADS? - sean24 - 09-17-2009

' Wrote:Forgot the Coalition.

Thats it! I knew I was forgetting something but I could not for the life of me remember what other faction goes on that list!


REP WITH NOMADS? - Guest - 09-17-2009

' Wrote:Thats it! I knew I was forgetting something but I could not for the life of me remember what other faction goes on that list!


and the Administrator faction

And the Terrorist faction


REP WITH NOMADS? - chovynz - 09-17-2009

' Wrote:Well, actually, the Outcast ID says you cannot, unless in self defense. So, Outcast = No shooty Nomad players.

Quote:Pilot carrying this ID is an Outcast, who:
* Can trade and escort smugglers
* Can fulfill bounty contracts
* Can destroy on sight any ships carrying a non-allied ID within the Omicron Alpha and Beta system
* Can ally with Nomads and Keepers
* Can engage pirates, terrorists and lawfuls within their Zone of Influence
* Can demand credits or cargo from traders and unallied smugglers or factions
* Cannot ally with any lawfuls except with Bretonian lawfuls against Corsairs, Gaians and Kusari lawfuls
* Cannot engage Nomads, Wild or Keepers except in self-defence
* Cannot use any Liners except the Prison Liner and Slave Liner

Allowed ships: Fighters, Bombers, Freighters, Transports, Prison Liners and Slave Liners, Gunboats

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Huh ... So it does ... I didn't know that.
Sorry Stealth. I was mistaken. Old ID rules I guess.