Infocard Help - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Freelancer Forum (https://discoverygc.com/forums/forumdisplay.php?fid=11) +--- Thread: Infocard Help (/showthread.php?tid=28405) |
Infocard Help - Camtheman Of Freelancer4Ever - 10-18-2009 Well, Ive used a very old dead mod as a shell, adding bases, jumpholes, ect. Nothing I add has a name, right above your distance to it, its just empty, nothing nada. I think its a problem with a file being linked to the .dll that contains the new infocards created by FL Explorer. However, I do not know which file links both the original mod infocards, and where I can add mine so they show up. Any ideas? Infocard Help - Dab - 10-18-2009 You need to use FLEd-ids or FLDev to add in the text strings to the base's ids_name and ids_info numbers. You can find those numbers in the .ini files. FLEd-ids and FLDev edits the .dll files where these things are stored. Infocard Help - Camtheman Of Freelancer4Ever - 10-19-2009 Hmm... I need a procedure for going about this if you have the time... Thanks for your reply 0.o, Hardly ever get any modder replies to my nub questions. Like, My system i created says instead of name says [IDS 524303] How would I go about making it say the system name? The jump hole I made going to another system also have this, but different numbers. |