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More Roleplay Cargo - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: More Roleplay Cargo (/showthread.php?tid=31395) |
More Roleplay Cargo - Akura - 12-20-2009 Glance over this list here: Quote:rm_heavy_water|Heavy Water You may or may not know what these are. They are mission cargoes, the 'rm' stands for Random Mission, these are the random items you collect, return or destroy on missions. But, if an admin types this: ".addcargo <name> rm_<missioncargofromabove> 1 0" One of the above items will be thrown into the inventory of the target name. Properties of said item: No icon, 100 Value, Non-stackable, Totally useless besides it's name. In other words, these items can be spawned, as non-mission cargo. Roleplay cargo? Can it be done? Will the server support it? I mean, someone could put a request in for one of the items above, and if the administration feels it could benefit roleplay, why not give it to players with good reasons to have one? Conservitively of course. For example, giving one of the better roleplayed military warships: "rm_secret_military_codes|Secret Military Codes" Then unlawfuls have something to gloat about from killing one, and something to report on etc. To be clear, these items do nothing, they just look fancy. Useful for RP though. It means we could have events based one obtaining an item or something. EDIT: And this stuff is already in the mod, what harm could be done? More Roleplay Cargo - Tomtomrawr - 12-20-2009 I definately like this idea. Now if a terrorist enters a system, they actually have a role-play weapon that can be used to do massive damage to a planet. There are hundreds of examples that could be thought of right now using that list. I voted yes on both polls. I love the idea. More Roleplay Cargo - schlurbi - 12-20-2009 Heh, having a NPC Patrol with an Armoured Transport with something Military instead of a VIP would be awesome. More Roleplay Cargo - Not Espi - 12-20-2009 you want the admins to give you new stuff via flhook everytime you die? srsly? More Roleplay Cargo - Fellow Hoodlum - 12-20-2009 Do you know what ? There is an enormous amount of cargo already in the game which is completely and utterly under-utilised at the moment. And you want to add a shed load more work ? When you can get together and organize an event or two, maybe we'll look at it again. Hood More Roleplay Cargo - Akura - 12-20-2009 ' Wrote:you want the admins to give you new stuff via flhook everytime you die? No, you die, you lose it. Tough luck. Don't die. ' Wrote:Do you know what ? There is an enormous amount of cargo already in the game which is completely and I guess that's a good start. You want it? Get to work people. More Roleplay Cargo - schlurbi - 12-20-2009 Have a Transport full off Nuclear Devices, move into a House System and say you're going to blow up a Planet, but if they start to shoot at you, they'll blow up by themselves and kill everything which is around :3 More Roleplay Cargo - Not Espi - 12-20-2009 ' Wrote:No, you die, you lose it. Tough luck. you still need to get it. admins will need to do it, one way or another. unless it is sold somewhere. More Roleplay Cargo - AJBeast - 12-20-2009 Make it drop from high-ranking NPCs? More Roleplay Cargo - Akura - 12-20-2009 ' Wrote:you still need to get it. admins will need to do it, one way or another. unless it is sold somewhere. Takes seconds to do. |