Discovery Gaming Community
proposed AI cruiser revision - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7)
+--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183)
+---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389)
+----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33)
+----- Thread: proposed AI cruiser revision (/showthread.php?tid=31550)

Pages: 1 2


proposed AI cruiser revision - Jinx - 12-22-2009

this again is just a suggestion, an offer to replace the current AI cruiser with a revised model of greater quality.

[Image: AIcruiserrevision.png]
i have kept the basic idea and shape of the ship and just refined its lines. - it is smoother - more semi-organic. it might not look like it - but this is quite a complex and complicated mesh; but i do believe it improves the current design greatly.


proposed AI cruiser revision - Sprolf - 12-22-2009

In my opinion, this is truly a leap forward.
Now we can rid ourselves of the old, pseudo-Rheinland parts and get a cruiser that looks even more the part.

I might ask as to what purpose the massive tail serves.
It's not wide enough to house anything, and it just extended the hitbox.
If it's purely for style, there are more stylish tails that could be done.


proposed AI cruiser revision - Frey - 12-22-2009

interresting design, it seems like one of the ships in chronicles of riddick i guess.


proposed AI cruiser revision - Luis - 12-26-2009

*Claps 3x*

Looks elegant, i should say.


proposed AI cruiser revision - Primus Avatar - 12-26-2009

I see where this is going... Its sleek, elegant and looks expensive.
I suppose you want to drop the "intimidating" look and replace it with a more classy, advanced, "Geth" look.

Edit: i suppose it depends on the textures really... can we have a nice sneak peek?:)


proposed AI cruiser revision - schlurbi - 12-26-2009

I miss the eyes:(But I like the things on top and the long tail.



Ohh shiny Dreadnaught above.


proposed AI cruiser revision - Primus Avatar - 12-26-2009

' Wrote:I miss the eyes:(But I like the things on top and the long tail.
Ohh shiny Dreadnaught above.

the eyes are still there


proposed AI cruiser revision - Akura - 12-26-2009

Yeah, tail is to balance the Hitbox and make it a fair ship...


I like this ship, it's gotten more AI-Like, and less Rheinopus-like...


proposed AI cruiser revision - Sprolf - 12-26-2009

I know what the tail is actually there for.
But it looks pretty poor.


proposed AI cruiser revision - Shagohad - 12-29-2009

' Wrote:In my opinion, this is truly a leap forward.
Now we can rid ourselves of the old, pseudo-Rheinland parts and get a cruiser that looks even more the part.

I might ask as to what purpose the massive tail serves.
It's not wide enough to house anything, and it just extended the hitbox.
If it's purely for style, there are more stylish tails that could be done.

The tail is for the drives and to shield the engine. It has function, really it does. I RP'ed it as being a part of the inertia less drive. It worked like a focus for the main engines.

This is truly an amazing vessel. I loved it before, but this one is so much more sleek.