Colonial Friend - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Stories and Biographies (https://discoverygc.com/forums/forumdisplay.php?fid=56) +--- Thread: Colonial Friend (/showthread.php?tid=35237) |
Colonial Friend - ColonialFriend - 02-20-2010 [font=System]Powering-Up Systems... Please Hold
... ... Systems On-Line. [Command] Initiate Playback Record A-01 Record A-01 Set - Playback Initiated... Quote:Greetings Colonials. I would like to apologize in advance that we are not able to talk face-to-face. My name is Dr. Ryker - As you may have guessed I'm a scientist, specialized in Robo-Tech. I have spent most of my time working for Ageira Technologies, chiefly in developing new types of missiles but during my later years I have indulged in creating Self-Sustainable Combat Droids, also known as SSCD:s. Colonial Friend - ColonialFriend - 02-21-2010 [font=System][Command] Initiate Playback Record A-02
Record A-02 Set - Playback Initiated... Welcome Colonial Pilot. You have selected Record A-02 - "Colonial Friend Operative System" The SSCD "Colonial Friend" have two main Operative Systems: #1 - Default Programming Default Programming is in effect when Colonial Input Search has failed. In other words when no command has been issued by a Colonial Pilot the Colonial Friend will automatically initiate command Default Programming. Default Programming covers three key-areas:
#2 - Colonial Input Colonial Input [CI] is any command given to the Colonial Friend. Prior to any Colonial Input being issued to the Colonial Friend, it will analyze the Pilot's voice-pattern and configuration. If it matches the Colonial Voice Database the Colonial Input will be uploaded and executed. In order to issue an command, you have two options: Option A: Name the SSCD Colonial Friend by its full codename "Colonial Friend Z11" (alternatively shortcut the codename). Option B: Type [CI] before transmitting your desired message. An example would be: "[CI] Shortcut codename Colonial Friend Z11 to Z11." The Colonial Friend Z11 will then reply based on the content of the command in order to confirm that the command has been successfully applied: "Z11 is now a shortcut to SSCD codename Colonial Friend Z11 and can be used to issue Colonial Inputs." A Colonial Input can be in three forms:
Colonial Friend - ColonialFriend - 02-22-2010 [font=System][Command] Initiate Vessel Data
Uploading Vessel Data & Schematics... Colonial Friend - ColonialFriend - 02-22-2010 [font=System][Command] Initiate Colonial Input Database
Uploading CI Database... Date: 818 AS. February 21 Pilot ID: =CR=Bushwhacker Colonial Input: Shortcut codename Colonial Friend Z11 to "ZZ". Date: 818 AS. February 22 Pilot ID: =CR=Pinky[44th] Colonial Input: Add =CR=Sky to Possible Threat List and deny Colonial Input access. Date: 818 AS. February 23 Pilot ID: =CR=Kaze[44th] Colonial Input: Add Simulation Program Level 6 as "Kaze's Hardcore". [font=System][Command] Initiate Frequent Update
CI Database will be frequently updated... Colonial Friend - ColonialFriend - 03-02-2010 [font=System][Command] Initiate System Patching
Upgrading Operative Systems... Upgrading Combat Systems... Upgrading Database Systems... Current Version: Z12 New Vessel Acquired: Series Z "Sabre" Border Worlds Very Heavy Fighter Uploading Vessel Data & Schematics... Ship Class: Very Heavy Fighter Built by: Border Worlds Guns/Turrets: 6 / 1 Opt. weapon class: 8 Max. weapon class: 10 Additional equipment: * 1xCD/T * 1xCM * 1xM Hull strength: 11,200 Max. shield class: 10 Cargo space: 70 units Nanobots/Batteries: 66/66 Max. impulse speed: 80 m/s Max. thrust speed: 199 m/s Power output: 11,400 u Power recharge: 1,160 u/s |