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Light hardpoints of the border world transport. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26) +--- Thread: Light hardpoints of the border world transport. (/showthread.php?tid=36265) |
Light hardpoints of the border world transport. - William Frederick Cody - 03-09-2010 Title says it all. I dont want to check out the lights positions by try-an-error.:wacko: Or is there a handy programm, that could show it? Thanks in advance. Light hardpoints of the border world transport. - Tenacity - 03-09-2010 Use Ioncross Freelancer Character Editor, go buy the bwt in an open singleplayer game, then open the file with ioncross. You can edit lights there to play around with it and figure out what's what, I believe they're in the same order as the game's /pimpship setup option. Light hardpoints of the border world transport. - William Frederick Cody - 03-09-2010 /pimpship works on SP? Really? Edit: @ Tena: Uh, now i got it. Thanks Light hardpoints of the border world transport. - Springy - 03-09-2010 ' Wrote:/pimpship works on SP? Nope |