Discovery 4.84 Final Release - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Discovery 4.84 Final Release (/showthread.php?tid=4902) |
Discovery 4.84 Final Release - Igiss - 12-09-2007 Discovery 4.84 Final Release Today is the day of Discovery 4.84 Final Release! This release will now be installed on both RP and PvP official servers. File will be submitted to Mod DB today, and will be available from there as soon as it gets approved. Version 4.84 contains more changes than any previous Discovery version. Dozens of new ship models custom-created for the mod by our community members completely changed the way how the mod looks. Many more faction systems received long-awaited updates, and 5 new systems were introduced. With numerous new weapons for fighters and capital ships, it became much easier to create versatile and balanced setup for any ship you like. More equipment types were introduced, including new scanners, thrusters, and countermeasure droppers. In addition to that, many profitable and dangerous trade routes were added, involving both new and original commodities. Top-level NPCs became more challenging than before. The year is 816 A.S., and the history of Discovery continues. While Kusari onslaught into Bretonia has been stopped, fierce fighting in Tau systems still continues. The Wild are building a Nomad gate in Omega, its destination yet unknown. Rheinland accuses Liberty of illegal experiments with Nomads in the Alaska system that could cause dangerous consequences for the whole humanity. See complete changelog in the mod's Readme file and below in this post. Download Links http://www.moddb.com/mods/8017/discovery-f...freelancer-v484 http://discoverygc.com/files/Discovery484.zip.flmod Precise file size: 58453930 bytes What's New in 4.84 - 45 new ships: Advanced Train Arwing Light Fighter by Ryuujin Barghest (Pirate Bomber) by Angel of Mercy Border Worlds Transport by Mohr Bounty Hunter Battlecruiser by Mancer Bounty Hunter Bomber by Mohr Bretonia Royal Liner by Doom Bumblebee (Kusari Transport) by Doom Challenger (Bretonia Bomber) by Angel of Mercy Civilian Bomber by I m rdy Corsair Cruiser by Angel of Mercy Corsair Dreadnought by Angel of Mercy and Mohr Dragon Battleship by Angel of Mercy Dragon Bomber by Mohr Dragon Cruiser by Angel of Mercy Dragon Gunboat by Angel of Mercy Falcata (Outcast Bomber) by Legeonation FireFly by Godzero GMG Miner by Doom Havoc Mk II Bomber by Legeonation Heavy Tanker by Mohr IMG Gunboat by Doom Kusari Bomber by Mohr Kusari Transport by Angel of Mercy Lane Hacker Gunship by dude42 Loki (Hessian Light Fighter) by Angel of Mercy Mammoth (Liberty Transport) by Doom Nomad Light Fighter Nomad Very Heavy Fighter (limited access) by Treewyrm Nomad Bomber (limited access) by Treewyrm Odin (Hessian Heavy Fighter) by Angel of Mercy Orca (Bounty Hunter Gunboat) by Angel of Mercy Outcast Battleship by Epyon the Bored, Mohr, and Angel of Mercy Percheron (Bretonia Transport) by Doom Pirate Train by Mohr Pirate Transport by Doom Praetorian (Corsair Bomber) by Angel of Mercy Rogue Gunboat by Doom Scorpion Gunboat by TFK-Killermatrix Thor (Hessian Bomber) by Angel of Mercy Thor Mk II (admin ship) by Angel of Mercy Viper Mk II by Nightstalker Virage Very Heavy Fighter by Legeonation Waran (Border Worlds Bomber) by RimShot Zoner Destroyer by Angel of Mercy - 5 new systems: Omicron Eta (Edge World system controlled by Outcasts and Corsairs) Omicron Iota (Nomad system) Omicron-99 (Nomad system) Omega-58 (Edge Worlds system controlled by The Wild) Bastille Prison System - 5 updated systems: Baffin (Zoners system) by Denelo. Londonderry (Mollys system) by Sawtyss Puerto Rico (Junkers system) by Commodore Sigma-59 (GMG system) by Commodore Tau-44 (IMG system) by Denelo - 19 new stations in different systems, and one new dockable planet. More stations have ship dealers. - Extensive ship balance changes (see the ships table for details). - Cargo jettison hardpoints added for all new ships. - Countermeasure slots added for most transport ships. - Components of Vanilla VHF ships became less vulnerable. - Repair ship can hold 4000 nanobots and batteries now. - Many hitboxes for large ships updated. - Prices of all battleships increased by 100 million, all cruisers by 20 million. - Battleship License items added for sale. - High-level NPCs are now tougher; low-level NPCs slightly downgraded. - 12 new capital ship turrets added. More forward cannon types added. - All capital ship weaponry rebalanced. - High-level fighter weaponry rebalanced; more weapons added, including Nomad weapons. - 4 new codenames added, along with new wrecks. Sound effects for many codenames changed. - Supernova torpedo added to replace Nova; Nova remains an anti-capital energy weapon with extremely high energy capacity and very low refire rate. - Bombers are now the only ships capable of firing Nova or Supernova. - Maximum missile velocity is now higher. - Cost of all ammo types significantly reduced. - 2 new countermeasure droppers, 2 new thrusters, 4 new scanners added. - Price of all IDs reduced 10-15 times, except for Neutral ID and Xeno ID. - 5 new IDs added, including Miner ID, and Smuggler ID. - Freelancer ID is now eligible above level 40. Civilian ID replaced the former Freelancer ID for starting players. - 3 new commodities: Counterfeit Software (contraband), Plutonium, Slaves (contraband). - Many trade routes rebalanced. Smuggling became more profitable. - History of Sirius commodity available from major planets. - Certain mineable asteroids fields are now easier to mine. - Shields for transports and freighters separated in different classes. Freighters can no longer mount transport shields. - Names of two Unknown systems changed. - flconfigdatabase.txt file by Louva Deus added (helps in solving problems for certain video cards). - New admin notifications added: notifications will now specify which rule was violated. - The History of Discovery continues: added news about the war between Bretonia and Kusari, the Liberty Conspiracy, The Wild, and more. - Many more changes and additions (see the beta changelog). Multiple bugs fixed, infocard errors corrected, balance issues resolved. - Shortcuts for quick connection to Discovery Freelancer RP 24/7 and PvP 24/7 included. What's New in 4.84 Final (compared to Beta 6) - Increased maneuverability for certain gunboats. - Reduced armor for NPC capital ships. - News editing and proofreading done by Juan_Arquero. Great job! - More fixes, minor changes, documentation amendments. Navigation Map Feedback This thread is locked. Bugs and issues should be reported to following topics: General Bugs Balance Issues Use this topic to post suggestions and ideas: Ideas & Feature Requests |