Mercs and their own diplomacy - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +--- Thread: Mercs and their own diplomacy (/showthread.php?tid=54889) |
Mercs and their own diplomacy - Crackpunch - 02-12-2011 Is there ever a point where they may actively hunt a faction? Here's an example of events that could lead up to such a thing: Merc is hired by a faction A to pew pew faction B. Said merc is rather effective and continues to cause havoc for faction B under the instruction of faction A. Faction B puts the merc on a permanent KoS list to avenge their fallen comrades. The merc stops working for faction A (the contract is no longer necessary or whatever) but faction B continues to assault the merc. Now, to get his own back should the merc be allowed to actively hunt faction B (for revenge or just to make their lives difficult)? The reason I ask is because if the merc gains a fearsome enough reputation, faction B will run from him at every chance so he can't further his/her RP of having dislike for faction B. Imagine: Merc "Oh faction B dogs. I was looking for something to kill, guess it's my lucky day." Faction B dude "Ah huh." Merc "Yeah, you'll be hurting alright." Faction B dude "You say something?" Merc "Yeah, I'm gonna kick your-" Faction B dude cruises off. Merc Q_Q Thoughts? Mercs and their own diplomacy - Aphil - 02-12-2011 Personally, I say if it makes sense and is properly role-played, there should be no reason why this shouldn't be allowed. Mercs and their own diplomacy - Dusty Lens - 02-12-2011 Mercs can shoot people within the bounty rules. If there is no bounty the Merc may not initiate combat. Changing that will allow for some very liberal loopholes, through which only Q_Q is sure to flow. Mercs and their own diplomacy - ryoken - 02-12-2011 What dusty said. You would basically be making Merc ID a Terrorist ID. People would shoot any and all claiming they are hostile to them. Mind you if shot at first,you may always defend. Mercs and their own diplomacy - Daedric - 02-12-2011 Make another ship and slap a Pirate ID on it or you can try to get an SRP once they re open. Mercs and their own diplomacy - Crackpunch - 02-12-2011 What about if both parties agreed OORPly (and notified the admins) that they may shoot each other? Or perhaps the merc could screen his interactions with faction B and apply for a license to pew? Mercs and their own diplomacy - Daedric - 02-12-2011 ' Wrote:What about if both parties agreed OORPly (and notified the admins) that they may shoot each other? Or perhaps the merc could screen his interactions with faction B and apply for a license to pew? Both are valid ways to go about it. The license would be an SRP, which are closed currently. Mercs and their own diplomacy - ryoken - 02-12-2011 ' Wrote:Make another ship and slap a Pirate ID on it or you can try to get an SRP once they re open. Yeah true lolwut attitude. Thats what all the lolwuts are doing these days,and also why i shoot all pirate ID'd ships i see. Use pirate ID just to kill anything you consider an enemy? NP i kill all Pirates as "I" consider them enemies. Mercs and their own diplomacy - Daedric - 02-12-2011 ' Wrote:Yeah true lolwut attitude. Thats what all the lolwuts are doing these days,and also why i shoot all pirate ID'd ships i see. Use pirate ID just to kill anything you consider an enemy? NP i kill all Pirates as "I" consider them enemies. Opinions are opinions. I can also make the claim that shooting all Pirate ID'd ships is a lolwut attitude because for some of them there is no role play proof they are pirates when you encounter them. Yet you claim to do it. Mercs and their own diplomacy - ryoken - 02-12-2011 ' Wrote:Opinions are opinions. I can also make the claim that shooting all Pirate ID'd ships is a lolwut attitude because for some of them there is no role play proof they are pirates when you encounter them. Yet you claim to do it. Dam right i do. Every pirate i find claims to not be a pirate. then go's and robs someone,and later again claims they are not pirates. ID's are OORP,but ID's Are RP in Discovery. It sucks yes,and people yell OORP yes. But as claimed by admins many times your ID out ranks your IFF,and is what we have till something better comes along. SOOOOO.... until that day i see a pirate ID,and i shoot them as pirates. Plain and simple,and perfectly in the rules. Now a merc killing without pay/bounty? that "IS" against the rules. People like you want to bypass rules by getting pirate ID, nad then claiming neutrality whenever it suits them? No freaking way! Use Pirate ID,and get shot as a pirate. Plain and simple rule wise. Like it,or leave it. |