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Ships F1'd in space - Printable Version

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Ships F1'd in space - ryoken - 02-20-2011

Ok reading a few threads as of late,and seeing it in game. What are peoples oppinions on players/groups who F1 various ships in areas near JG's/JH's/TL's,and such for the sole purpose to jump to them,and get that Blue message,and/or rob traders they spot with another ship,or cannot catch. It is Meta gaming without question,but we all Metagame a little.
All oppinions welcome,and i trust the flames will be removed by Admins/Mods.


Ships F1'd in space - Enoch - 02-20-2011

I find that OORP, unrealistic, and pretty lame too.
The part where you F1 your ship near a lane is not metagaming, neither it is when you switch ships, provided they all belong to the same character of course.
Meeting a miner on your trader char and then switching to your pirate char cloaked near a JH to rob the aforementioned miner is metagaming. F1ing your pirate near a JH is not.


Ships F1'd in space - MB52 - 02-20-2011

Really, you should only log out, if you have a friendly base to land on. But.. sometimes it is something we must do...

I can understand a capship logging off in space (FAR AWAY) while on a mission in enemy space. (They'd have the oxygen/food/water to actually survive long periods in space)


Ships F1'd in space - ryoken - 02-20-2011

Ok i will add an example i witnessed 2 days ago.

A trader was ordered to halt by a pirate(lets call him bob1). the trader CM'd,and got away.Took TL,to JG,and jumped. On other side he meets(lets call him BoB1) same player,who stated he "transported" to his other ship,and now attacks,and kills the trader for running. Yelling you cannot out run the Mighty bob1.


Ships F1'd in space - ryoken - 02-20-2011

' Wrote:Really, you should only log out, if you have a friendly base to land on. But.. sometimes it is something we must do...

I can understand a capship logging off in space (FAR AWAY) while on a mission in enemy space. (They'd have the oxygen/food/water to actually survive long periods in space)

Oh i agree. I log my dread in space now and then myself when to far from a base. It is those who do it for the sole purpose that no friendly base in system/good spot to jump to after another ship spot's a victom/target,and so on that i think wrong.
I have even seen 2 factions now that have F1'd an entire battlegroup 15K above enemy planet on off hours to surprise their enimies in busy hours without traversing a few systems,and allowing an opposing army to form for defence.


Ships F1'd in space - Akura - 02-20-2011

' Wrote:Ok i will add an example i witnessed 2 days ago.

A trader was ordered to halt by a pirate(lets call him bob1). the trader CM'd,and got away.Took TL,to JG,and jumped. On other side he meets(lets call him BoB1) same player,who stated he "transported" to his other ship,and now attacks,and kills the trader for running. Yelling you cannot out run the Mighty bob1.


If it's another ship, it's re-engaging. Sanctionable.


Ships F1'd in space - Dashiell - 02-20-2011

I've seen it happen, and it's shameless game mechanic abuse imho.

A pirate did it quite a while back in Cortez, and it was quite sad to see him resort to that trick.

He had 1 ship in Cali, and 1 F1-ed at the 2nd lane in Cortez (as it later turned out). If you managed to slip past him, he'd log his 'cortez ship' which was F1-ed at the lane to the Manchester gate, ready to intercept ships who managed to give his 'cali-ship' the slip. (that rhymes)

Yes, it was the same pirate, he didn't even bother to try and conceal his lame tactics, as the ship name was the same, only with a , behind it.

I'd say it should be sanctioned like any F-1 offense. but just try to get a ss of someone pulling this. practically impossible. So we have to appeal to common sense and decency. Not be most common traids among online gamers unfortunatly.




Ships F1'd in space - ryoken - 02-20-2011

' Wrote:If it's another ship, it's re-engaging. Sanctionable.

I mentioned the same to player in private,but he was upset from loosing his ore,and left. I did not sanction,cause i was just a little to rear,going same direction in my junker Colector.(reason why i was not pirated i am sure)
Also how do you really prove that with Screens. It can be very difficult to do.

As it is i got over 20 screens of a certain faction that is using Conn as a staging ground for attacks. But every screen can be argued,and denied. How you prove they logged off there,and logged back on next day? Personally i think if you log off in Conn,your ship should be transported to a random system,but that is a diff topic all together.


Ships F1'd in space - blubba - 02-20-2011

Lets just say that you are operating in a system where you hear in sys chat that people/persons are buying cargo for a trade run. You are not aware of their ship nor their affiliation. Knowing the cargo (because he announces it in sys chat), you can guess his route. If you are in a position to get an interceptor ship the 30k from your base to the TL and make the interception that is two systems distant further along his guessed route, is that naughty?

I'm not sure that is but to be honest, I'm not sure having a pirate ship F1'd in a mining field is either. Just check the chat screen and anyone there?
Yes?
BAM.
Instant raider.

I would however be disappointed by a person who lost out to a runner, F1'd and then relogged to catch him further up.
That really would be pretty poor RP.




Ships F1'd in space - SeaFalcon - 02-20-2011

screen with timestamps?
and the targets name?

Although I think admins can track down F1's so.
Could take some time though.

although its abusing game mechanics and tus should be taken care off.
Dash showed the perfect abuse example.