Discovery Gaming Community
Freelancer map grid size - Printable Version

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+--- Thread: Freelancer map grid size (/showthread.php?tid=61725)



Freelancer map grid size - Error - 06-18-2011

I have a quick question for you mod devs out there: How big is the grid of the system map in systems for the standard map?


Freelancer map grid size - Evan_ - 06-18-2011

Not that I know the answer for any system, but what do you mean by 'standard'? Systems have different sizes.


Freelancer map grid size - Error - 06-18-2011

I'm talking about how many systems fit on the Discovery system map, pretty much. Not about the size of the grids in actual systems - I guess system map was a bit misleading, but I'm not sure what else I'd call the nav map display that shows an overview of all the systems would be called - The map of Sirius?

Anyhow, here's the link to what I'm referring to again: http://discoverygc.com/wiki/index.php/File:Discoverymap.jpg


Freelancer map grid size - Evan_ - 06-18-2011

In a flat, or a 3d universe?


Freelancer map grid size - Error - 06-18-2011

Eh, nevermind, I'll just count them myself. I was just wondering how many systems there were on the x/y axes of the nav map.


Freelancer map grid size - teschy - 06-18-2011

Not sure whether there's a limit on how many systems you can have, but if there weren't you could stack as many systems on top of each other in a single pixel.


Freelancer map grid size - Error - 06-18-2011

Ah, ok. My personal modding experience doesn't go beyond the GUI system editor that I can't quite remember the name of, so I thought the number of systems you could have was fixed to the amount of systems you could fit in the system map/grid, pretty much. Thanks for the information!