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Refire Countdown - Printable Version

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+--- Thread: Refire Countdown (/showthread.php?tid=63315)

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Refire Countdown - Friday - 07-16-2011

Having a quick look through the Starport Forge, I came across this little gem.

Quote:==============DelayDisplay==============
Coded by M0tah

Purpose: Display the time remaining to fire a weapon on the HUD. Only weapons that have a refire_delay of at least 1 have times shown.

Installation: Copy DelayDisplay.dll to Freelancer's EXE folder. Then add DelayDisplay.dll to the [Libraries] section in dacom.ini.

Interesting?


Refire Countdown - Varok - 07-16-2011

Sounds cool.

It's useful for MRs, Novas, SNACs and other slow refire rate guns that need to take a little more caution when firing.
It would be cool if the guy who made that feature would allow the devs to get in-game in the future versions (over a few years maybe xD), but still, it is a cool feature.


Refire Countdown - Govedo13 - 07-16-2011

This will be very usefull but you need to bump Cannon if he would allow it as modification.


Refire Countdown - Toaster - 07-16-2011

I've been using it without asking anyone for permission...:unsure:


Refire Countdown - Zelot - 07-16-2011

' Wrote:I've been using it without asking anyone for permission...:unsure:

And you are breaking the Discovery rules. I advise you take the mod off.



Refire Countdown - Toaster - 07-16-2011

:huh:











Mkay... Didn't help me much anyway, since I always have the Weapons Display minimized...


Refire Countdown - Hielor - 07-17-2011

This would be very useful because of the bug where the weapon cooldown resets if you try to fire it while you don't have enough energy.


Refire Countdown - Akura - 07-17-2011

' Wrote:This would be very useful because of the bug where the weapon cooldown resets if you try to fire it while you don't have enough energy.



Refire Countdown - Crackpunch - 07-17-2011

Would be cool if we had a voice say: "Heavy weapons, ready to fire."


Refire Countdown - Hielor - 07-17-2011

' Wrote:Would be cool if we had a voice say: "Heavy weapons, ready to fire."
Or play any sound, or display some text, or really anything to let me know that it's ready to go.

Although, I suppose the problem with SNACs isn't the cooldown of the weapon, it's the energy needed to fire it--if you try to fire it after the cooldown finishes but before you have energy, it resets the cooldown.

Would be nice if there could be some kind of alert...