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Dev Log on NPC Replacements - Printable Version

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Dev Log on NPC Replacements - Dab - 10-12-2011

This is a bit of a pet project of mine that I started a few months back. I felt it was rather bland and boring to see the same ships in different factions all over the place, when more fitting ships were available. Why would Universal Shipping and Deep Space Engineering be using Trains, when they have Mammoths and Mastodons?

Well now they have Mammoths and Mastodons.

Disclaimer: Not all models you will see here will be found used by NPCs in .86. All coding has been entered for these NPCs, but not all have received spawn locations. The majority of them, however, will take the place of existing spawns. Missing Screenshots will be added in over time.

Post 65, loadouts for the new transports.


Dev Log on NPC Replacements - Switchback - 10-12-2011

Oh damn. Want.


That Liberty Battle Transport looks soooooooooo awesome.



Dev Log on NPC Replacements - Mao - 10-12-2011

Awesome! but... Nyx/Pytho/Hydra patrols? *puppy eyes*


Dev Log on NPC Replacements - Kharon - 10-12-2011

Now i wonder because some of thouse vessels can be real killers!

4 Mjolnir for example can even become dangerouse for a Cruiser if they have high lvl guns.
Same for multiple Pirate Transport, Liners, Kusari Container Transport, Raba etc.

For normal Transports this could be to deadly.




Dev Log on NPC Replacements - Vito - 10-12-2011

Quote:Corsairs (Correo, Raba, Imperator, Praefect)

Does that mean the Raba will become freely available to the corsairs and it will get a sell point on a corsair base?


Dev Log on NPC Replacements - Dab - 10-12-2011

' Wrote:Awesome! but... Nyx/Pytho/Hydra patrols? *puppy eyes*
Those were done as well, but not part of my project, someone else handled them.

' Wrote:Now i wonder because some of thouse vessels can be real killers!

4 Mjolnir for example can even become dangerouse for a Cruiser if they have high lvl guns.
Same for multiple Pirate Transport, Liners, Kusari Container Transport, Raba etc.

For normal Transports this could be to deadly.
Ships aren't made insanely strong like Gallia in .85. I can modify the shielding, armor, and weaponry of any NPC. I could give Mjolnirs the armor of a starflier, if I needed to. They can become dangerous for a transport, but they won't always mean your death. Besides, NPCs don't have CDs.

Transports are more dangerous than they are currently. They use the same turrets as players (the normal turrets, not the pulse or heavy 3000 damage turrets), and have civilian transport shields. So they won't be fodder for people to kill at will, but they also won't be strong enough to kill something unless you're a fighter sitting still AFK, or unless it has a lot of backup.

' Wrote:Does that mean the Raba will become freely available to the corsairs and it will get a sell point on a corsair base?
Yes.


Dev Log on NPC Replacements - Jaika - 10-12-2011

Cool. It's gonna give some more taste to the game. That Order GB...IS SOOOO AWESOME!!! Great job you made Dab.:D


Dev Log on NPC Replacements - gafwmn - 10-12-2011

Dab....I commend you and the Dev team.Well done.


Dev Log on NPC Replacements - Jeremy Hunter - 10-12-2011

I see Order.

I see Order cruiser patrols.

I see Osiris Patrol.

/givecake Dab 9001

:D


Dev Log on NPC Replacements - Tachyon - 10-12-2011

Awesome work, I can't wait for the next screens. Also, I forsee people Q_Q about getting pwned by Shire spam.