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Hyperspace Scanners - Printable Version

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+--- Thread: Hyperspace Scanners (/showthread.php?tid=77653)



Hyperspace Scanners - Charos - 04-07-2012

So I tried to use /survey with a Pirate Transport that has one of those installed. It didn't work and told me "Insufficient power to start module", what do?


Hyperspace Scanners - sindroms - 04-07-2012

Get a larger ship with a larger powercore?


Hyperspace Scanners - Charos - 04-07-2012

Yeah, apparently that scanner is for fighters only and not for transports.


Hyperspace Scanners - Pancakes - 04-07-2012

"Pirate Transport" so that's how they call barge these days?


Hyperspace Scanners - Pimper - 04-07-2012

According to the %discodir%/EXE/FLHook_plugins/jump.cfg (jumpdrive and survey module config file for servers):
Hyperspace Survey Modules need a powercore of 100,000 to be activated, although they do not drain said energy.

AND according to FLStat, the smallest ship that fulfills the energy requirements is a gunboat class ship (400,000 powercore, smallest you can get that has enough power to survey, but not enough space for comfortable surveying).