A question to the admins - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26) +--- Thread: A question to the admins (/showthread.php?tid=77729) |
A question to the admins - Charos - 04-08-2012 Are you going to help out those who have suffered from the jumpdrive module factory bug? It'd be nice if you could replace the hyperspace scanner factory that came out of the jumpdrive factory >_> A question to the admins - Lobster - 04-08-2012 I would like to second this. A question to the admins - Cannon - 04-08-2012 What bug? A question to the admins - Lobster - 04-08-2012 ' Wrote:What bug? Hopefully, this will explain. http://discoverygc.com/forums/index.php?showtopic=122785 A question to the admins - Cannon - 04-08-2012 Ah. FFS. Thanks. A question to the admins - Charos - 04-08-2012 ' Wrote:What bug? Krupp Munitions and Falcon Enterprises Base had Jumpdrive Module Factory in construction. After they finished, the thing turned out to a hyperspace scanner factory. Note that both bases had Hyperspace scanner factory already constructed EDIT: Derp A question to the admins - Lobster - 04-08-2012 Quote:Note that both bases had Hyperspace scanner factory already constructed Just to clear things up, Krupp didn't have a Hyperspace scanner factory constructed when the jump drive factory was being constructed. When the jumpdrive factory finished constructing, at that point it turned into a Hyperspace scanner factory. A question to the admins - Cannon - 04-08-2012 Okay, I believe this issue is resolved. Shout if the wrong thing pops up again. |