Repair/support ships - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Repair/support ships (/showthread.php?tid=8034) |
Repair/support ships - Ryan Hanson - 04-24-2008 What about a ship, mabye a version of the repair ship, with unique weapons with VERY little range so that you have to fly up to them to use them, can heal ships? Imagine flying up to a gunboat, battleship, or whatever and healing it. No range will mean limited combat use,but would be useful. No weapons, to. and LOTS of nano's to resupply ships? Would be a useful support ship? Ideas? Repair/support ships - Horon - 04-24-2008 I just wish we had a gun that shat nanobots so we wouldn't have to transfer or jettison them... Repair/support ships - timmychen - 04-24-2008 It's somewhat hard to restrict certain weapons to certain ships.. usually it's done by making the class higher and higher (GB->Cruiser->BS), but for this? It'd be kinda hard. Yeah, I'd love the idea since I just made a repair ship character myself, but it seems somewhat hard to code. Repair/support ships - Horon - 04-24-2008 Not really. We could use level 6 Turrets.... They are currently unused. Technically, we would just have to set a negative damage, right? Repair/support ships - sovereign - 04-24-2008 Actually, I think the anti-cheat kills you if you take or deal negative damage right now... Repair/support ships - Rashnok - 04-24-2008 Well, other than the fact that it is, as far as we know, impossible, great idea. Negative damage = insta-killness? Repair/support ships - Jinx - 04-24-2008 well, if everything works out fine, - i ll submit a big repair ship in x.85 - of course that is more a classic repair ship ( no repair gun but only tons of bats/bots ) but it should be more useful than the current one. supposed to have : light cruiser stats and shield ( 200k armour / 250k shield ) suggested to have 4-6 transport turrets with corresponding energy source suggested 6500 bats / bots CM, no CD suggested very low agility and a big target hitbox along with the current repair ship ( vanilla ship ) thats the closest we can get to a repair ship. i think its been mentioned that we will not get a repair beam, whatsoever. Repair/support ships - mjolnir - 04-24-2008 ' Wrote:i think its been mentioned that we will not get a repair beam, whatsoever. I also seem to remember that negative damage guns insta-kill targets... Repair/support ships - sn!p3r - 04-24-2008 i think the current repair ship is just fine, LSF has one ( goodwrench) and it works great. And the current amount of bots/bats it holds is fine aswell, Was able to refill the goliath about 3-4 times if i remember correctly |