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o hi nomads can't have cloaks - Printable Version

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+--- Thread: o hi nomads can't have cloaks (/showthread.php?tid=82059)

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o hi nomads can't have cloaks - Alley - 06-14-2012

in their great generosity, devs gave cloaks to discovery.

Thing is, unless you have a dev in your faction, they tend to forget a bunch of stuff about it.
Like nomads that don't have access to any sell point of any cloak compatible fuel.

It'd be nice to fix that, because the faction that originally had cloaks in the game can't have any and it's a bit stupid in itself.


o hi nomads can't have cloaks - Snoozzzer - 06-14-2012

[font=Comic Sans Ms]Oh hai Alley

wait this is a serious thread

.....


Nomads with cloaks would be damned cool. Granted, we'd see even less of you however (tear)


o hi nomads can't have cloaks - HuggieSunrise - 06-14-2012

Snoz i hope to god your not really in klamath falls. I can walk there.

Nomads are harvested to make the damn things. ... ontop of alot more changes id like to make in exschange for an "ideal nomad cloak"

-less hull
-regen hull
-less shield or no shields
-guns that fire in bursts / stronger but not... rat tat tat tat.
-little more maneuverability in exchange for less hull/shield
-remove cm's/mines/cd's/missles on fighters
(well have a cloak wouldn't need these)

-FIX THE DAMN NAMMU - base speed boost ala irra.
-other caps are fine.

-make nomad tech its own.
-give wild tech its own tech.

-maybe a jump drive / carrier mod for marduk

As you can see... i plan to make us more alien.. and lend the human technologies like missles flaks and mines as additional advantages over our intended cloak and surprise attack strategy.


o hi nomads can't have cloaks - Markus_Janus - 06-14-2012

How would you suggest to fix this problem?

I am for someway for Nomads to have cloaks, probably the first faction that should of had access.



o hi nomads can't have cloaks - Silver - 06-14-2012

Wait.

Nomads.. without cloaks?

That's stupid.

They're the first ones to use cloaks.
They are the prime in that kind of tech.

Stupid fail for them not having it.

Needs control though.

<3



o hi nomads can't have cloaks - Jihadjoe - 06-14-2012

The nomads should have cloaks, without a shadow of doubt.


o hi nomads can't have cloaks - Tigger - 06-14-2012

Just make the cloaks purchasable at Nomad stations for the cost in materials to have built it.


Edit: Alley just informed me that it's not just about cloaks, it's the fuel to run them. In that regard I'd suggest that since Nomads originated the technology, duplicate the code for cloaks but make them designated Nomad Cloaks. As for fuel, make it no fuel but allow a certain time length based on cargo capacity.


As a side note, having MOX available in more places besides lawful only Bretonia and Rheinland really sucks. (and for unlawful/semi-lawful there is Kreuz but it's the ONLY place in the game to get MOX without being Bret/Rhein lawful friendly.)




o hi nomads can't have cloaks - Silver - 06-14-2012

<div align="right]And somekind of nomad fuel?

????

Just wondering.

Because Nomads with HFuel would be stupid too.

Don't mind me, i am drunk <.<

<3



o hi nomads can't have cloaks - Markus_Janus - 06-14-2012

' Wrote:<div align="right]And somekind of nomad fuel?

????

Just wondering.

Because Nomads with HFuel would be stupid too.

Don't mind me, i am drunk <.<

<3

Either liquid cardamine could work at the same rate mox does or just make a new commodity to represent some kind of internal energy reserve.



o hi nomads can't have cloaks - pitockm - 06-14-2012

They must have it For free!